HALO 3 Official Thread

Yes, I only ever frequented the Big Team Battles on Halo 2 and I'm doing the same for Halo 3. It's got the best matches in there.

So how better than Halo (the first one not 2 'cos we all know that 2 is *****) is this one?

At first I thought Halo 1 was better, but as I got deeper into Halo 3 (and finished it) I really began to appreciate it. The second half of Halo 3 is Halo 1 redux - Bungie knows Halo 1 is a masterpiece, and they really wanted to adhere to the 'if it ain't broke, don't fix it' mantra. You will be surprised at the similarities, from the setting to the environment, the music and the climax. It's the only homage I've seen that has been done so perfectly, even with it's own distinctions.

It's almost like Halo 2 never existed. Halo 3 is the true sequel to Combat Evolved, let's put it that way.
 
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I have to agree. The online setup is awful, why couldn't they just use a similar setup to say UT or Quake where you could filter games, etc.

Matchmaking is the reason Halo 2 is still popular after 3 years.

It's a perfect system I reckon. Don't know if it's just a coincidence, but every game with server lists that I've played have gotten boring after 3 days.
 
Matchmaking does keep it fresh I agree and saves people just playing the same maps and game modes over and over (although that can happen in matchmaking)
 
But surely there should be the option?. The very first thing I tried to do with Halo 3 online was setup ctf valhalla for me and 3 mates. Being only 4 of us and not being able to open the lobby to the public there was no way we could play. It's was ridiculous.
 
I tried Tsavo Highway with all gold skulls on except Iron Skull (death = restart) on Heroic with my friend in coop. It makes the game genuinely far better than usual, and even harder than legendary. Me and my friend actually had to flank on many occasions so one could attack from behind while the pack was focusing on the other. The strategic element goes through the roof, especially when you consider that the brutes are nearly invulnerable to small arms fire, and that you have only half ammo and no motion sensor. It's fantastic stuff, and the skulls add a whole new dimension to the game.

Probably won't use the Black Eye skull again though... it's a little too hard for anything above normal ;)
 
What do those skulls do? sorry if they have been mentioned already, I take it the host needs to have found them in the game already to use them?
 
Ain't that what custom games do? or forge? not sure really

Yeh, but you can only invite friends or people you've recently played with. So basically, if you don't have enough friends online for the specific map/gametype you want to play, you're screwed. Even if you're lucky enough to get the map/gametype you want with the matchmaking system (we played for 2 entire evenings without that happening) you only get to play once. I don't know about you guys, but sometimes it's nice to find a setup you all really enjoy and then thrash it for a good few hours. It's like having Golden Eye and not being able to play Facility with pistols only, or only being able to use proximity mines if the great matchmaking system in the sky deems you worthy. It's toss.
 
(From CvG or 1up, cant remember which)

taken directly from Bungie themselves:

Today we caught up with several members of the lead development team for the newly released game, Halo 3, which has already received a ton of reviews, mostly above the 90% mark, which almost guarantee's we will be playing this game for years to come, off and of course, online. We had a long chat with bungie, about the game and what the future holds for halo.

Firstly, they have announced they will be releasing map packs in the near future, they didnt reveal and details, but assure us we will see them before 2008 comes. This is another good move by bungie, as more maps = more fun!

They also announced that whilst it isnt in development, they are planning a new halo game, based purely on a single player expierence to be released before the xbox 360's life comes to an end.

We also discussed lots of other things, many of them confidential details that we cannot say here on the website, but one thing we did strangely start talking about is who is under that green suit of master chiefs? They started making jokes like, "If we told you that, we'd have to kill you" sort of thing, which was all fun and light hearted, then one of us said that the guy who first came up with the idea for halo, based master chief on a personal expierence of his, and thats when he a visited bar in thailand, where he met a transexual named Rosaline, who he took back to his hotel and made passionate love too.

"Thats basicly who master chief is under his green combat suit, a Thai Transexual called Rosaline, but we prefer not to tell players this, or put it in the description of the game as it may put them off, but there will be a few suprises when halo 4 comes around, a lot about whats under that green suit..." He didnt say any more on the subject, but it certainly suprised us.

Keep checking up on the halo 3 news page for more info about this amazing game!
 
What do those skulls do? sorry if they have been mentioned already, I take it the host needs to have found them in the game already to use them?

Yeah, the host finds the skulls and enables them in the lobby via Campaign Options. There are gold skulls and silver skulls - the silver skulls are used for comical effects and don't really affect gameplay (missing HuD, grunts exploding into confetti and children going 'yay!', redone dialogue). The gold skulls are where the meat lies. They have all sorts of effects, which can stack up to make your adversaries genuinely frightening to fight. For example, there is the Tough Luck skull which makes the enemies far more aggressive and won't back down, alongside the Catch skull which makes them throw grenades far more frequently than usual - this one is a nightmare! Often you will run from a barrage of 5-6 grenades as one brute commands his pack to throw their spike grenades simulaneously at your last known position. There are skulls that also doubles their health, as well as another that makes the power armor on the brutes near-impenetrable. This is where you really need to make your actions and your shots count. The skulls elevate the gameplay.

edit: oh my god Halo 4 in planning stages ! :eek::eek:
 
I finished the game yesterday and loved it. Well all of it apart from the penultimate level.

Going to go back and get all the skulls next and then try it on legendary. Anyone have any tips on playing it on legendary mode ? I take it you just have to be a lot more careful and clear each room slowly ?
 
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