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Halo Infinite GPU Performance

Soldato
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6 Feb 2019
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17,566
Rebar doesn't work well on Nvidia. Their current generation GPUs were not designed for it and enabling it can hurt performance.

It reminds of when we first started seeing games using Async Compute and at the time of you enabled it on a GPU designed for it performance would go up, but if you enabled it on a GPU not designed for it, performance went down
 
Soldato
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6 Aug 2009
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4,504
Location
Wales
Game plays fine on ultra settings (motion blur disabled) 1440p.
First hour fps were up around 200 in doors, but coming outside they drop to around 120-130 with dips to 90s in combat.
I'm enjoying it so far, about 4 hours in.
 
Soldato
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6 Feb 2019
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Does anyone know how to turn off whatever is causing the resolution to drop every time the character moves?

Turning the camera doesn't trigger it, its just as soon as the direction keys are pressed, the image quality dives and then as soon as movement stops it becomes clear again.

Looks almost like variable rate shading, but a really bad version of it.

It really stand out in the outdoor areas of the game because it makes all the foliage and rocks looks like pastel drawing puke

Not my video, but shows the issue

https://streamable.com/njk2c6

Apparently in movement the game renders assets at a fraction of your screens native resolution
 
Last edited:
Caporegime
Joined
12 Jul 2007
Posts
40,522
Location
United Kingdom
Does anyone know how to turn off whatever is causing the resolution to drop every time the character moves?

Turning the camera doesn't trigger it, its just as soon as the direction keys are pressed, the image quality dives and then as soon as movement stops it becomes clear again.

Looks almost like variable rate shading, but a really bad version of it.

It really stand out in the outdoor areas of the game because it makes all the foliage and rocks looks like pastel drawing puke

Not my video, but shows the issue

https://streamable.com/njk2c6
Copy the settings I use (shown at start of video) as I do not see that quality drop.
 
Soldato
Joined
6 Feb 2019
Posts
17,566
Last edited:
Soldato
Joined
6 Feb 2019
Posts
17,566
Copy the settings I use (shown at start of video) as I do not see that quality drop.


It won't be so bad for you cause you're at 4k. I'm doing 1440p, the higher the resolution goes the better it will look in motion I've tested it, that's why the fix for low resolution screens like 1080p or 1440p is to trick the game with DSR
 
Caporegime
Joined
12 Jul 2007
Posts
40,522
Location
United Kingdom
It won't be so bad for you cause you're at 4k. I'm doing 1440p, the higher the resolution goes the better it will look in motion I've tested it, that's why the fix for low resolution screens like 1080p or 1440p is to trick the game with DSR
This sounds more like a system (settings) or driver issue if you are experiencing texture quality drops as you move around.
 
Caporegime
Joined
4 Jun 2009
Posts
31,017
It's probably something to do with the ****** AA in this. RDR 2 has this issue when using default TAA but goes away when using DLSS or the other AA methods. I also noticed it with FC 6 and it's TAA but the issue goes away with SMAA/no aa.

It is defo less noticeable when you're at 4k though.
 
Caporegime
Joined
12 Jul 2007
Posts
40,522
Location
United Kingdom
It won't be so bad for you cause you're at 4k. I'm doing 1440p, the higher the resolution goes the better it will look in motion I've tested it, that's why the fix for low resolution screens like 1080p or 1440p is to trick the game with DSR
This sounds more like a system (settings) or driver issue if you are experiencing texture quality drops as you move around.
Using the same settings as I posted in the video earlier, but resolution dropped to 1440P to test this out. I do not see any significant blurring on rocks etc as I move around like in the video you shared.

I do however see a little blurring around the blue health bar, not sure if that is compression artifacts from recording or perhaps TAA related.

TAA issues aside, it still looks more like a system settings or driver issue to me.
 
Soldato
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Location
Riedquat system
Using the same settings as I posted in the video earlier, but resolution dropped to 1440P to test this out. I do not see any significant blurring on rocks etc as I move around like in the video you shared.

I do however see a little blurring around the blue health bar, not sure if that is compression artifacts from recording or perhaps TAA related.

TAA issues aside, it still looks more like a system settings or driver issue to me.

Considerable blur (looks TAA related) in the bottom video when moving - I think I have uninstalled game now though and CBA re installing :p
 
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