Does anyone know how to turn off whatever is causing the resolution to drop every time the character moves?
Turning the camera doesn't trigger it, its just as soon as the direction keys are pressed, the image quality dives and then as soon as movement stops it becomes clear again.
Looks almost like variable rate shading, but a really bad version of it.
It really stand out in the outdoor areas of the game because it makes all the foliage and rocks looks like pastel drawing puke
Not my video, but shows the issue
https://streamable.com/njk2c6