The results could very well be accurate, unless you run the EXACT same benchmark test they did, with the same hardware, there is no way to say they are incorrect. There are so many factors that affect results, test setup, test settings, resolution, game benchmark run.
Oblivion is a particularly poor example to compare results between tests, one user may run a benchmark run through and another may run what he thinks is the same benchmark run but tiny little things like time of day affect framerate in Oblivion. For all we know there could have been more characters on screen, or more monsters on screen or whatever.
I'm not siding with anyone here as I personally take all benchmark results with a pinch of salt anyway, as most users should. What I find odd however is how whenever a benchmark is released that differs slighty from a users own results, they often go nuts and start claiming ********. This especially happens when the review is nagative. I blame human attachment to be honest, for instance, if someone calls your girlfriend ugly you immediately smack them.
It's also important to remember that users strive for high framerates, and will do everything to get them. Many reviewers don't do this - they take a stock system and use stock configuration to stress a system to produce results.
I had a point when I started this post, I'm not sure if I've covered it but I tried, heh.
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