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***Haswell -E Owners Thread***

How big is the empire Kaapstad and which map size do you play on, never had them problems myself but do get really bad slow downs near the end of the game.

The empire has to be absolutely huge (in my last game it ran out of names for my cities) and most of the tiles on a huge map need to be improved.

I also normally play with just two Civs and no city states as I like building stuff and expanding.

I don't normally get any slowdowns at the end of the game as this side of it the intel 6 and 8 core CPUs cope with no problem.

Where the problem comes from is loading the graphics detail from a saved game as all the tile improvements will disappear or worse still it won't load at all.

The 5960X/DDR4 has made a big difference with the above and in my last game I was fine till near the very end where the problem appeared. Fortunately a quick overclock on my GTX 980 memory got over it and the game loaded properly.

With the above problem overclocking the CPU or GPU core makes very little difference as it all seems to be related to VRAM/RAM bandwidth/speed.

The Civ5 game devs are aware of this problem and prefer not to talk about it but they have put a fix in Beyond Earth - they have made the max map size smaller by the look of it lol.:D
 
You had a faulty cpu?


Rare. In fact very. If the cpu wasn't happy with that 1.2v SA you were feeding it it would have been all over the place though, faulty though...never seen that in 20 years.

Yeah, agree it's rare. It's the first faulty cpu I've ever had. The annoying thing is i sent back two motherboards first thinking it was the pci-e lanes but it turned out to be the cpu. Although i did run the VCSSA high for a while, it had issues before i even had it that high. There was this weird flickering on all games, i thought all four of my gpus were dead for a while. That benchmark vid is crazy though, never seen anything like it.
 
Wasn't inplying the SA voltage damaged it. 1.2v although very high shouldn't do any damage, least no where near in the short term. But that much SA voltage definitely has the potential to cause some pretty strange happenings. It's a massively sensitive voltage.

Not seen the benchmark vid.
 
Wasn't inplying the SA voltage damaged it. 1.2v although very high shouldn't do any damage, least no where near in the short term. But that much SA voltage definitely has the potential to cause some pretty strange happenings. It's a massively sensitive voltage.

Not seen the benchmark vid.

You're going to love it. :D

Have you ever seen Lara die in the benchmark sequence? Notice the flickering in the menu's. In other games like Dirt Showdown or even Unigine Heaven the screen was flashing black or in Heavens case blue.


 
After nearly two weeks of lounging around on a shelf, my 5960X is finally up and running! :D
Initial playing around its sitting comfortably at 4.5GHz @ 1.3V , 4.6 lasted about 5 seconds in stress test before BSoD ^^ I shall fix this tomorrow! >:)
 
Well the 3000 C15 should do C13 2666. There's an alternative XMP profile on the Kingston kit even for C14 2666. 3000C15 is perfectly if not the most respectable. All CPU samples should be able to run those speeds
 
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New system is up and running (see Sig) didn't realise that this teamgroup stuff doesn't have an xmp profile.
Regardless my 5820 is happily running at 4.6 1.32v, this evga sc acx 2.0 is a lovely card, happy at +90 +400, which gives about 1530-3905 with boost.
 
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