Helldivers 2

Ik
Bought this a few days ago on sale, on a whim. Only played 2 matches so far but not seeing what all the fuss is about, although I'm not really sure how the game should be played yet
If you've only played a few matches you'll still be limited to low difficulty levels so the game won't be that good. Once difficulty ramps up the game comes into its own. Lots of fun with a good team.
Only reason I stopped playing was due to lack of mission variety. Only so many times you can launch the ICMB. Hopefully with the new biomes comes new mission types
 
Bought this a few days ago on sale, on a whim. Only played 2 matches so far but not seeing what all the fuss is about, although I'm not really sure how the game should be played yet

This - get on the highest difficulty you can, the first few levels are rediculously easy so lacks any of the fun. If you can get friends in, all the better!

Give it a few levels, get some weapon options and it's a hugely fun game.
 
I like the game, play with a friend. It just doesn’t grab me. Something about it just feels off, I can’t put my finger on it. Highest difficulty so far is extreme, just unlocked suicide. Will see how that plays.
 
Major Order is now completed and we all get 50 medals.

They are now no longer on the map so its back to bugs\automations for the time being......
 
I noticed they changed the super store a bit and theres a stun baton in there. is that new or was that just my absence and i had yet to see it.
 
The new "faction" reminds me of Mass Effect Reapers. Love the tripods attacking though, an "oh beep" moment, with their shields and eye beam (Illuminate heavy).
 
enjoying playing against the illuminati tonight, but there are a lot of issues, just seem to be disconnecting randomly, struggling to matchmake and when I get into a game - it's often breaking due to network errors :(
 
Think they had issues yesterday, wasn't a problem last weekend. Illuminate are a challenge but an enjoyable one. Player numbers are back
 
enjoying playing against the illuminati tonight, but there are a lot of issues, just seem to be disconnecting randomly, struggling to matchmake and when I get into a game - it's often breaking due to network errors :(
I've not had any disconnection issues but I have had issues finding matches to play.

sometimes lowering the difficulty finds a game quicker
Think they had issues yesterday, wasn't a problem last weekend. Illuminate are a challenge but an enjoyable one. Player numbers are back
Does make a change and something different to do.

Quite like the built up maps and liking the buildings can be destroyed so hiding behind them or using them for cover from the titan type mobs when they fire their laser is hopeless as it just goes through it lol

Enjoying the Illuminate, nice change.
Still trying to find a good loadout atm.

need to find a weapon that can easily take down their shields around the ships or titan thing
 
I've not had any disconnection issues but I have had issues finding matches to play.

sometimes lowering the difficulty finds a game quicker

Does make a change and something different to do.

Quite like the built up maps and liking the buildings can be destroyed so hiding behind them or using them for cover from the titan type mobs when they fire their laser is hopeless as it just goes through it lol


Still trying to find a good loadout atm.

need to find a weapon that can easily take down their shields around the ships or titan thing

Lib Penetrator or Jar Dominator. Nades are useful of course.

Flame turret is great for infantry

Otherwise, anything precision based to take out ships and harvesters.
 
I'm enjoying the arc thrower and Purifier at the moment, the arc just shreds all of the zombies down at a good rate and can stun the heavier things, the purifier gets the nice splash damage and can take out the heaver guys in 2 charged shots and stagger them about. If the shields are down on the tripod things you can stun lock them down with charged shots too, though it takes a while to actually kill. I've been using them with the jet pack and just staying on the rooftops out of reach.

The other 2 supports I've been mixing and matching, 500kg bomb and rail cannon seem decent at taking out ships and tripods, been a while since I last played but a lot of them feel pretty useful now.
 
enjoying the illuminate and the new worlds, they needed an urban environment to mix things up. the illuminate seem to sit somewhere in the middle of the existing foes. they have very weak minor units, though slow there are many of them, and very strong major ones who require co-ordination to bring down; a single big hit will remove their shield but it does no real damage without a friend to follow up. If you hit the tripods with a quazar, for example, the shield will likely be up again before the quazar has cooled down. This does mean there is no obvious meta atm.. take your usual loadout and you'll probably do ok
 
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