Homefront

a friend gave me a copy. i played it for about 10 mins then uninstalled it.
never played multiplayer but i know loads of people who did buy it and hated it.
 
I have played Frontlines, thought it was pretty rubbish but then again I was still very much into BF2 at the time. I never bought it so it must have been a demo or a beta. Was definitely not good enough that I would want to buy it any way.
 
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I loved frontlines:fuel of war the game was very well done on the multiplayer side of it.
If i remember rightly the guys who made it were ex dice employees so used to work on the battlefield franchise. As the above poster mentioned the drones were a really FUN addition to the game so dont knock it till you tried it.

Have high hopes for this game and i expect it to be very good.
 
Might cancel them both and wait for the dust to settle?
That's what I would do. Homefront is being released in the States a few days for the UK so we may the lowdown on the quality before it even hits the shelves. Don't know about Crysis 2 though. I'm not following it a thoroughly.
 
I don't understand why this game isn't getting the attention it deserves.
Clan support, released dedicated server files, mod tools. It's got everything that has been stripped from us for years. It should be supported in droves IMHO.
 
I don't understand why this game isn't getting the attention it deserves.
Clan support, released dedicated server files, mod tools. It's got everything that has been stripped from us for years. It should be supported in droves IMHO.

The marketing is lacking at least in Europe and a brand new IP *needs* to have a demo out there unless they put some serious marketing behind the game. I always remember Battlefield 1942 and how that demo launched the whole franchise, and blew gamers minds back when it was released. Very few people had heard of the game before that demo and DICE had serious problems acquiring a publisher even.

Then again, I just read yesterday (http://www.bluesnews.com/s/119303/homefront-preorders-soar-studio-may-move-anyway) that Homefront is the most pre-ordered game in THQ's history and that's just weird. I'm willing to bet that general public has no idea that this game actually exists. Or am I wrong? Maybe it's huge in North America.

I'm not pre-ordering either although I'm very much in the target audience. I want a demo or a lot of good feedback from other gamers before blindly rushing into something that has failed to impress me yet.
 
I preordered it last month and knew about it since around September/October last year - I didn't think I was anyone special?

The interview looks promising, if not a little too much telling us what we want to hear in places. But I'll give them benefit of the doubt. Much like I'm doing with Crysis 2, even though I dislike the demo more than I like it (like the torso requires whole mags worth of bullets to kill, yet the head, one shot and they're dead - it's not balanced enough, just means someone who does spray and pray close up is more likely to win vs someone who's doing aimed shots to the torso).
 
32 players on PC, think I'll skip this.

It sounds tempting but it also sounds like the (limited) marketing is pumping out whatever bs it can to make it sound good. I remember it talking about large maps and a high player density... meaning bottlenecks and a large map which doesn't even make sense. I got the impression its basically a 'lone wolf' version of BF done like CoD, with zero recoil and some awesome headshot aimbotautoassist on consoles if the gameplay trailer was anything to go by.
 
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