HTC Vive

Have to confess to experiencing similar feelings during first few weeks of VR but it has now subsided. It's as if the VR experience is bleeding into actual reality. I've treated the feelings as interesting and peculiar rather than anything sinister/detrimental to my mental wellbeing.

That reminds of back in the day after a long session of BF1942 and I then drove somewhere constantly looking out for mines on the road... until I caught myself doing it and had to shake of that feeling of 'I could die if I miss one and run over it :)'
 
So anyway, back to Viveness.

Setting up the Vive was a massive headache. Took me about 2 hours. The headset just refused to be recognised. I tried following lots of thoughts online but nothing. I was deleting USB drivers for pretty much everything, switching USB ports from 3.0 to 2.0, reinstaling SteamVR. In the end it was a case of right clicking on SteamVR, going into settings and choosing a correct folder for the logging and config (last option in the developer tab). It then sprang into life with a nice green light instead of the red.

Managed to find some time to actually set everything up and .... first thing, my space is too small. Pretty much have the chaperone system on all the time which ruins the immersion. I've gone into settings and turned the chaperone system off but just left the 'keep floor space markings' on so I can see if I look at my feet where I am. This doesn't help with any fast movement games as I'll keep hittings walls.

Really have to make my master bedroom my VR zone to feel really comfortable with it.

I'm getting lots of judder inside the headset. I think my 290 (overclocked slightly) can't cope well enough. I haven't yet found the options to turn down any graphical niceties to help the framerate.

The lab demo keeps crashing on me.

Space Pirate trainer is fun though. Feel proper badass dodging bullets and/or using the shield to protect my back.

Job simulator was fine too but again, I'd like a bigger room scale area. It doesn't require much but it just felt like I was holding back from messing around too much as it was hard to make out the floor area (as I'd diabled chaperone)

Next on the list (after moving my rig to the next room) is to fiddle with the vive headset position to see if I can get it any better. I still feel like I'm having to move my head too much to read/look at stuff cleanly rather than just my eyes.
 
I'm worried about one of my controllers. It's fine most of the time but every now and then it goes missing. Like just playing audio shield there and at one point my orange shield flies off away from me and I have no shield until it find it again a few seconds later. Not the end of the world but it's happening semi-regularly now.

I updated firmware of both controllers, one is always fine the other has a few times when it flies away from where it should be or disappears altogether. Anyone know of any other fixes? Really do no want to have to send it back. Vive experience overall is pretty amazing.
 
anyone else have any issues with a controller floating away intermittently? Only happens to one controller, base stations can see it fine. Updated firmware and re-paired controllers, still happens every now and then. Anything else I can try to fix it before sending it back? Not sure how long I can survive with only one controller, this thing is so good.
 
anyone else have any issues with a controller floating away intermittently? Only happens to one controller, base stations can see it fine. Updated firmware and re-paired controllers, still happens every now and then. Anything else I can try to fix it before sending it back? Not sure how long I can survive with only one controller, this thing is so good.

Turn down the refresh rate of your camera, its probably your USB controller getting overloaded.
 
Did anyone opt for the Vive rather than the Rift that don't have the space for it?

I really really want to get VR but living in a cramped flat I think I'd have to move my PC into the living room each time I use it. Alternatively would it be possible to relay the cable perhaps as far as 10 meters?

My head says hold off until I get a new job at the end of my contract and buy a bigger flat/home. At which point the second consumer versions may be out but my heart says get VR now!
 
I've got to the point where the space I have in my computer room seemed large enough but just feels too cramped in practice.
I'm probably going to move everything into my master bedroom (which is bigger than my frontroom :)) purely for VR reasons.
It's that fun :)
 

Well that's more impressive than I thought! I figured latency may cause an issue over larger distances. I'll measure the distance between the spare bedroom and the living room tonight but I'm sure 10 m would do it.

Edit:
Looks like 5 m would take me to the far end of my proposed play area, then some additional space for moving the cable up to my heigh. If I shifted the coach there I could have a 3x3m space easily. Now to work out if there is somewhere I can test a vive near me!

Edit 2:
It looks like the vive comes with a 1 m cable to the breakout box and another 5 m cable to the pc. It looks like I'm all set. Now to decide whether to go ahead and chuck this on credit or talk it other with the partner.
 
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I've started the RMA process. Got an email from TNT to arrange collection. Going on my holidays soon so hoping to get it picked up the day before so its not gone too long.

Loving it. But two problems. My right screen has far too many green pixels. Also frequently if not always when I first start up steam vr my headset screens briefly turn on and then turn off. Led flashes green and back to red. I have to manually go and right click and reboot vive headset for it to work. Once it is, it never has any other problems.... I didn't log the last issue, as I suspect that is something environmental rather than the vive..and isn't a biggie.

I thought I could live with the green pixels..but there are too many of them for me. Plus as I'm on holiday soon, I shouldn't be really without.
 
If HTC went under the administrator would split the company up and id assume the Vive side of the business would be sold off, i doubt it would be hard to find a buyer.

Can't see Valve wanting this to fail either.

I'd be very careful using your Vive outside as I hear direct sunlight can permanently damage the screens

Yea i would setup under a Gazebo.
 
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