I need another WoW experience

Over the last 10 years the world has moved on in so many ways, and MMOs are simply unable to recapture the 'magic' that only those who played them during the glory years would be able describe.

Being in an MMOs used to feel like being part of 'the next big', (sad as it may sound) it was almost like leading a second life and because of this they really used to feel like something important or a big deal. They made you feel part of a community and connected to so many other in ways that had preciously not been possible. They made you really care about the success of your character and getting gear/boss kills or whatever used to feel like such a big deal.

15+ years later however and the world is now much more connected with the rise of social media etc. people no longer feel the draw of a 'second life' and as such apathy towards these games has increased massively.... Whereas once things like getting gear, taking down raid bosses etc. really used to matter, now people feel its just virtual pixels etc (which it of course is!). and in the grand scheme of things doesn't matter a jot... Expansions will come and go... gear will get replaced... its all just the same, rinse and repeat ad-nausea. Put simply it really does't matter anymore (some will argue it never did and they wouldn't be wrong).

As others have said MMORPGs are only going to decline further. Blizzard realised the world has changed which is why they stopped development on Titan.

Beyond that a lot of devs more recently just don't "get it" - trying to push certain gameplay styles or limitations in a game type where one of the big appeals is that you can create something unique to you to a certain degree and stuff like that.

Pushing style over substance game mechanics that are often non-intuitive, clunky or ultimately unrewarding.

Ignore their user base even when very pertinent issues are highlight and/or better solutions suggested - some of the older games were successful for a very long time because the devs didn't just take their long standing players for granted when big changes had to be made.
 
I find The Secret World a good match for in terms of story and quests.

I don't think anything will recapture that initial magic however. It was very of it's time.
 
hit 8/8hc on my lock back in cata, and TBH That was a pretty big achievement for me as it was within a very small time scale, had a really good guild and all members pulled there own weight allowing us to progress really fast.

I logged into MoP and logged straight back out on release, it just wasn't what i wanted. Few months after i resubbed, tried the raiding and it wasn't really my cup of tea to be honest so i left it.

Tried out WoD raiding, cleared a fair bit of mythic content when it was just being released but again it just wasn't the same really, it didn't grab me as much so i stopped playing.


I've been stuck in EVE a fair amount which is really enjoyable. very different from WoW, my eyes were on Final Fantasy for a while for a transfer over from WoW which i still might consider.
 
Never played WoW but know what you mean - sunk a lot of time into City of Heroes and there just aren't games like that at the moment :S

Same here and i haven't found another game like it, i tried loads of MMOs but never got past the first months subscription..funnily enough never tried WOW.
 
It was like living a second life. To be honest I am glad I do not play it anymore as my real life is more fun and fulfilling, but for a time I preferred to play WoW.
 
Upto and including TBC WOW was very good. Then the watering down started and it was never the same again.

SWP before the nerf was epic.
 
SWP before the nerf was epic.

Shadow Word: Pain? :confused:

:p

I haven't been able to find a single game like my initial WoW experience; have played many MMOs since and not one has gotten me wanting to rush home from school / work as much as WoW did.
 
Destiny is the only game since WoW that has drawn me in the same way.

Great community, great co-op experience, good raids etc. major bonus is that even while top end content is properly tough, it's mostly designed to fit into 1 hour sessions, so it fits around RL much easier than WoW did.

The dark days of the first expansion are gone. With the latest House of Wolves, there's a ton of content, good range of co-op, solo, PvP.
 
Interesting replies, thanks. It's a bit disappointing that no ex wow player has really found the same experience since, as I was hoping for some ideas. But on the other hand it's probably confirmation that what I'm looking for may not be possible anymore.
 
I've been playing FFXIV for a while now and I'm really enjoying it. Expansion is out on the 19th as well which is going to make it a lot more interesting for a while.
 
Played WoW on and off (mostly on) since open beta.

The only MMO that came close to the feel of WoW was Wildstar.

Empty servers and a non-existent community killed it for me but I persevered with it for 6 months before inevitably going back to WoW
 
I've been playing FFXIV for a while now and I'm really enjoying it. Expansion is out on the 19th as well which is going to make it a lot more interesting for a while.
I've played a bit of FFXIV. Got it when it first released but hated it. Then tried it again after the overhaul and it was much much better. However, the 2 big issues I have with the game is the fairly heavy instancing and the art style of the characters.

The instancing isn't too bad when you're out in the open(although I still hate MMOs where you have to load one area to another), but in city areas it was really annoying. I much prefer seamless transition between areas.

The character art style I just find odd. Can't put my finger on it but I just find most of the races quite ugly, with strange features and proportions.

Played WoW on and off (mostly on) since open beta.

The only MMO that came close to the feel of WoW was Wildstar.

Empty servers and a non-existent community killed it for me but I persevered with it for 6 months before inevitably going back to WoW
Yeah, I have to agree that Wildstar does come very close to that WoW "feel". My only issue with it is the setting and the races really. I'm not a huge fan of the sci-fi style and prefer traditional fantasy.
 
I've played a bit of FFXIV. Got it when it first released but hated it. Then tried it again after the overhaul and it was much much better. However, the 2 big issues I have with the game is the fairly heavy instancing and the art style of the characters.

The instancing isn't too bad when you're out in the open(although I still hate MMOs where you have to load one area to another), but in city areas it was really annoying. I much prefer seamless transition between areas.

The character art style I just find odd. Can't put my finger on it but I just find most of the races quite ugly, with strange features and proportions.


Yeah, I have to agree that Wildstar does come very close to that WoW "feel". My only issue with it is the setting and the races really. I'm not a huge fan of the sci-fi style and prefer traditional fantasy.

Pretty much this. I tried to get into ffxiv after reading so many articles and forum posts saying how it was as good or better than wow but honestly just found it too clunky. Everything in it feels slow and clunky, and i am not a fan of the gfx either.

Wildstar is definitely the most like vanilla wow for the challenge etc, but as said it kind of died out. It is going f2p soon though so it may see a pick up.
 
Never really got into WoW. I play Eve a bit and have now gone back to Lineage 2. It is obviously run with not much money now but there is just something about it which i like.
 
MMOs that hooked me, in order.

Runescape
Legend of Mir 2
Starwars Galaxies
World of Warcraft
Guild Wars 2

Nothing since GW2 played that for about 8/9 months from launch. Nothing has filled the void since.
 
Everquest 2 was a massive world - bigger than wow's but it felt as though nobody was ever in there. If it had had a bigger population it would have been a game on par with wow.

Really do miss the old gaming days. As for no social life. Your social life was in the game had some of the best laughs i've ever had gaming far more than I get going out meeting numpties in real life.
 
Played WoW for years and thought I would never be able to play another game that didn't have the same care and attention to detail. Such games are effectively non-existent. However I found Diablo 3 and that's pretty much up there with WoW, but in a single player ARPG format.
 
Everquest 2 was a massive world - bigger than wow's but it felt as though nobody was ever in there. If it had had a bigger population it would have been a game on par with wow.

Really do miss the old gaming days. As for no social life. Your social life was in the game had some of the best laughs i've ever had gaming far more than I get going out meeting numpties in real life.

I've never really got how people could get so into EQ/EQ2 - I spent awhile playing the original and once I'd done Blackburrow never found anything else half as compelling and quickly got bored/discovered how much of the game was window dressing.

EQ2 could have been a great game but there is only so many times you can kill snakes before it gets tedious early on hah and it needed a huge amount of refinement to the gameplay mechanics and features - especially (though I think they sorted some of it with later patches) it was quite clunky/tedious just doing the basic bread and butter/core mechanics stuff let alone getting deeper into the game.
 
EQ2 could never keep up with WoW. While Blizzard were busy stealing great ideas from other MMOs and evolving their game, EQ2 pretty much stayed the same and has not aged well. When you play WoW now, its almost acceptable as a modern game(the carton art style helps) but EQ2 just looks really dated. It looks very much like a game thats 10 years old. It also looks like 10 years since anyone played played it. It was dead last time i looked.
 
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