Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
This about sums it all up, what more proof do you need?Additionally, the in-game AA option was removed when ATI cards are detected.
We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo.
By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced.
This option is not available for the retail game as there is a secure rom.
I & others have posted links to reviews sites & users who that show that phyisx in certain games running on one core & but as usual you have no links to backup your comments with the games in question.
You know Rroff, you act the victim a lot, have you ever wondered why it appears that people are 'ganging up' on you?
You do post some very provocative things without evidence, but demand everyone else supply you with this oh so important evidence.
Maybe people rag on you because you do what you claim others to be doing.
Well, it doesn't seem to take full advantage of my E5200, how is it supposed to do anything useful with a Core i7, or even a Core 2 Quad?
http://i85.photobucket.com/albums/k56/Lightynix/bmphysxnormal-1024768.png
Obviously with graphics toned down to emphasise CPU usage - PhysX setting is at 'normal', so paper flops around during fights and such.
I'm not talking about using that kind of tactic. I'm talking about investing in game developers so that there's more top games out there that don't do that kind of thing.
Well, it doesn't seem to take full advantage of my E5200, how is it supposed to do anything useful with a Core i7, or even a Core 2 Quad?
http://i85.photobucket.com/albums/k56/Lightynix/bmphysxnormal-1024768.png
Obviously with graphics toned down to emphasise CPU usage - PhysX setting is at 'normal', so paper flops around during fights and such.
This about sums it all up, what more proof do you need?
If it worked in the Demo & not in the retail version it must have been done on purpose so that Nvidia Cards had an advantage.
It's probally the developers doing, but they might come back & say well Nvidia paid us to have control of the features . . . . now that will be interesting as the EU will EAT Nvidias money just like Intel's. :
Surely Nvidia are just getting something back from investing in game development? I don't get why ATI don't do the same. It's all very well taking the moral high ground but it's not really going to solve the problem.
AMD has a very active ISV dev rel group that assists developers in making games better. If you hadn't noticed there was a body of DX10.1 games released, and guess how they manifested? When you start seeing DX11 games, again, guess how they came to be.
The ironic thing is, though, the dev rel group acts as a dev rel group and and assists the developer it making their title run better on a given API; in one case I know about, we not only did we spend time helping the developer optimise their title with DX10.1 but also spent time on thier own general DX10 path, meaning that everyone gets benefit - but, hey, perhaps thats just being "charitable".
http://aten-hosted.com/images/batmanaa.jpg
Can't get any comparison pics which show it better atm coz my check point is a boss fight... don't think he'll leave me alone while I take some screenshots
Where is the source to where that pic came from, because it has to be independent source, other tasks can be loading the CPU.
Whats the problem here. Really I mean Nvidia have invested a lot of time/money into their TWIMTBP program for quite a few years now and obviously they will optimise or configure for their cards only as thats why they invested the money in the first place DOH!!!
ATI really need to stop bitching and do the same but wait this is the same ATI who despite making the best graphics hardware for the last year refuse to put as much effort as Nvidia into their drivers let alone a dedicated game dev sponsor program in return for advertising.
If ATI had a bigger,better,faster drivers team with the same resource as Nvidia they would dominate and Nvidia would be in danger of going out of business. I had to reluctantly get rid of my ATI cards last year as I got so fed up with all the driver related issues some took months to get fixed even on recent games so I just ditched them and went for inferior Nvidia hardware just to have less hassle and spend more time gaming instead of waiting for ATI hotfixes (bluray playback was particular bad as ATI update their HDCP keys every month yet Nvidia give you a 2-3 month certificate).
Why on earth the people who run ATI cannot see this is a real eye opener as they have the hardware to dominate their rival but not the drivers/dev support
I'm sorry but why don't Nvidia let their hardware do the talking instead of paying developers to develop specifically for their hardware? Their hardware is always on par or above so I don't see why the should have to cripple the software/engine aspects for ATi users.
I love ATI's big contribution... tessellation... which in most cases you have to slow the game down and turn on wireframe to notice the difference... a feature almost no one has been asking for...
I don't deny it has some benefits and I'm quite a fan of polygon smoothing myself - but its hardly a ground breaking feature or something we couldn't move forward without.
That is a bit worrying - but its nVidia for you cutting off their nose to spite their face.