*** Infestation: Survivor Stories ***

Yes that is my in game name, guns are spawning still but seem to be on a slow rotation.

A few have suggested opening the server up and letting the public loot and then guns will start to spawn.

Only other way is pick up everything and use it, example pick up and use food and water even if you're full and the things will spawn in its place.

yes, more food and water will spawn! :P

I make sure to loot everything I see and then drop it again, but it doesn't really help when all you get are tactical knives, flares and boonie hats.

I do still find handuns and M4/M16, but rarely any ammo for them, and the effort to loot them is significantly more.
 
Tempted to buy the War z for some time now coming off from Day z due to horrible UI and low fps in arma engine, however I'm not sure do to all the bad reviews. Is it as bad as they say or just some day z fanboys not wanting change? Also when I tried to purchase it via paypal apparently you cannot buy it whilst living in the UK is this true? I'd rather not have to enter my card details.
 
Tempted to buy the War z for some time now coming off from Day z due to horrible UI and low fps in arma engine, however I'm not sure do to all the bad reviews. Is it as bad as they say or just some day z fanboys not wanting change? Also when I tried to purchase it via paypal apparently you cannot buy it whilst living in the UK is this true? I'd rather not have to enter my card details.

it's actually a rather enjoyable game. especially if you team up with few friendlies. it was being killed off by cheats/hackers but the introduction of private server rentals has made things much better. that said at the minute to loot spawns are poor



huh?
 
Might pop on later to give away all my regular weapons to the JS lot. I won't be playing this again until the loot problems are fixed, at which point I should be able to obtain weapons again easily enough.

The only thing i'll keep hold of is my rares at this point.
 
Might pop on later to give away all my regular weapons to the JS lot. I won't be playing this again until the loot problems are fixed, at which point I should be able to obtain weapons again easily enough.

The only thing i'll keep hold of is my rares at this point.

Dibs on everything :D
 
Just bought it, tried to get support via live chat with regards to why I couldnt pay with paypal and I was just asked: Can't you pay with debit/Credit card. I answered yes. Then Chat ended lol
 
Ill take some body armour I'm running real low on it. Not that I can bring myself to hunt for baked beans today. I have about 15 MTV's left but due to them not dropping any more poor spawns and I may be out.
 
Patch Notes 2/19/2013
New features:
New safe settlement icon on top of player?s health instead of pop up window at the top of the screen
After server restart, it will now take time for all item spawns to spawn, previously after server restart all spawn points were forcefully populated with items, which can be abused.

Bug Fixes:
Fixed an issue with rented servers due to which some of rented servers were not starting up
Fixed chat exploit that was allowing to post messages without name prefix
Fixed exploit that was allowing to disable grass rendering
Fixed bug with military rucksack when last row of items wasn't displaying in-game
Fixed bug when player that is in prone was loading up as standing up
Fixed bug that weight wasn't updated for characters that are in clan
Fixed bug when TPS crosshair was visible in FPS mode
Fixed bug when forcing empty hands gun would disappear instead of showing up on your back
Fixed bug when in prone with empty hands and aiming it would play prone moving animation
Fixed bug when HUD is hidden, pressing on F1, F2, F3, F4 would cause to lose control of player movement
Fixed crossbow bug: zombies were hearing it from too far away


****** RUBBISH
 
He edited his patch notes post. It's now slightly improved.

New features:
New safe settlement icon on top of player?s health instead of pop up window at the top of the screen
After server restart, it will now take time for all item spawns to spawn, previously after server restart all spawn points were forcefully populated with items, which can be abused.

Design:
Balanced and fixed all spawns across the map
Expanded Ridgeway airport base as part of map balancing making the West side of map more beneficial
Added more value and zombies to West Boulder Meteorological station
Lessened value of items in Campos City to help with overall map balance
Fixed many exploits in Norad and other areas of map
Fixed wire fences so players can shoot through them
Optimized the item spawn system

Bug Fixes:
Fixed an issue with rented servers due to which some of rented servers were not starting up
Fixed chat exploit that was allowing to post messages without name prefix
Fixed exploit that was allowing to disable grass rendering
Fixed bug with military rucksack when last row of items wasn't displaying in-game
Fixed bug when player that is in prone was loading up as standing up
Fixed bug that weight wasn't updated for characters that are in clan
Fixed bug when TPS crosshair was visible in FPS mode
Fixed bug when forcing empty hands gun would disappear instead of showing up on your back
Fixed bug when in prone with empty hands and aiming it would play prone moving animation
Fixed bug when HUD is hidden, pressing on F1, F2, F3, F4 would cause to lose control of player movement
Fixed crossbow bug: zombies were hearing it from too far away
 
'Lessened value of items in Campos City to help with overall map balance'

Was campos known to have high value loot items? I was through it a couple of times prior to them busting the loot spawns and never came across anything majorly rare
 
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