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Intel demos XeSS super resolution -open-AI-AMD/Nvidia can use it


tl;dr
  • DLSS still definitely better every time
  • XeSS has two big problems with moiré for certain textures, and a wobbly image for water bodies [imo it looked headache inducing]
  • When used, at 4K performance mode, with SM6.8* on a 3070 it had 3.80ms cost - DLSS only 2.30 ms; supposedly also lower quality than on XMX but he didn't seem to investigate.*

* edit
 

tl;dr
  • DLSS still definitely better every time
  • XeSS has two big problems with moiré for certain textures, and a wobbly image for water bodies [imo it looked headache inducing]
  • When used, at 4K performance mode, with SM6.8* on a 3070 it had 3.80ms cost - DLSS only 2.30 ms; supposedly also lower quality than on XMX but he didn't seem to investigate.*

* edit

One thing I have noticed and as shown in that video is how much the lower presets of dlss have improved, balanced and even performance mode are far more usable than they were 1-2 years ago now e.g.

DBItB9g.png

42Gvbdt.png

vljM2fU.png

2Q036ns.png
 
Tried it out a bit on my mere GTX 1070. The performance gains vary depending on the scene, but from testing a few different bits the numbers I saw were...

Ultra Quality - 0-7%
Quality - 16-20%
Balanced - 27-30%
Performance - 41-44%

Quite a bit smaller than the numbers I've seen reported for RDNA2 cards and such, but still really quite good considering the age of the card and the fact it's a completely free upgrade. Quality seems to be the sweet spot for this card at least, as it looks a bit rough below that and Ultra Quality does almost nothing much of the time.
 
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Intels diagram looks very familiar.....

GDSAyko.png

sTDnmqT.png

:D

Good to see another upscaling tech. though, will drive nvidia and amd to do better.
 
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Xess.dll worked with Spiderman Remastered.

Xess 4K Ultra Quality is impressive, can see white lines on bricks but DLSS 4K Quality the bricks was completed blurred.
 
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One thing I have noticed and as shown in that video is how much the lower presets of dlss have improved, balanced and even performance mode are far more usable than they were 1-2 years ago now e.g.

DBItB9g.png

42Gvbdt.png

vljM2fU.png

2Q036ns.png

I'm playing dying light 2 and it's the first time I've been impressed with DLsS in performance mode; prior games I found the image quality degraded way too much from 4k but performance mode in that game looks very sharp and I'd say 90% of what quality mode looks like


However, dying light 2 has an issues where any use of dlss results in flickering artifacts when light intersect certain objects in the game, at least the water looks fine
 
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