Is the MMORPG dead or dying?

A lot of people pining for MMOs of old may be interested in WOW classic which they will be officially releasing "one day". I'm guessing next year or the year after. I'm looking forward to it.
 
A lot of people pining for MMOs of old may be interested in WOW classic which they will be officially releasing "one day". I'm guessing next year or the year after. I'm looking forward to it.

Unfortunately, even WoW classic isnt much like the MMOs of old. Still very different in terms of gameplay. Doesnt have the old MMO features like shared dungeons, your items remaining on your body when you die and you having to try and get back to your body to get your gear back (corpse runs), really slow levelling with slow health/mana regen meaning that you need to form groups and camp locations, which in turn means lots of downtime between pulls and socialising, mobs not stopping running after you until you die or change zone so no just running off until the mob resets if you get in trouble, even a same level mob effectively being unsoloable etc.

Those are all reasons why I'm waiting for Pantheon (besides, at the rate Blizzard are going, Pantheon will be out before Wow Classic :D )
 
Definitely, Darkness Fall in DAoC was one of the best for me. High level content with the chance of another faction gaining entrance or having logged off in there.

Darkness Falls was awesome, like 100 players all delving into a dungeon , encountering enemy players in the depths and then that moment when the entrance shifted to an enemy faction and hundreds of their players came swarming into the dungeon wiping everyone out while people ran for the exits and stealthers hid in the corners trying to avoid the massacre for as long as possible :)
 
Unfortunately, even WoW classic isnt much like the MMOs of old. Still very different in terms of gameplay. Doesnt have the old MMO features like shared dungeons, your items remaining on your body when you die and you having to try and get back to your body to get your gear back (corpse runs), really slow levelling with slow health/mana regen meaning that you need to form groups and camp locations, which in turn means lots of downtime between pulls and socialising, mobs not stopping running after you until you die or change zone so no just running off until the mob resets if you get in trouble, even a same level mob effectively being unsoloable etc.

Those are all reasons why I'm waiting for Pantheon (besides, at the rate Blizzard are going, Pantheon will be out before Wow Classic :D )

I hear you, I thought that may not be hardcore enough.

I remember playing Legend of Mir where guilds would all queue in a dungeon patiently waiting for their turn (or it ending in a big PVP fest) and dropping your awesome one of a kind weapon and praying no one will get there before you finish your corpse run. :p Alas, that is way to hardcore for me these days.
 
FFXI consumed my life back in the day. I must have played that game 16+ hours a day, every day- it rapidly became an unhealthy obsession and caused my family to intervene and pull me away from it. Easy to look back on now and see it as a mistake, but at the time, it consumed me. I loved everything about it, and the game was an incredible time sink. I remember spending days levelling through the 50's, one of the highlights being the top end of Kuftal Tunnel, near the Cape Terrigan exit smashing up worms! Then, the seemingly endless push to 75 where endless hours of camping HNMs awaited!

To this day, I've never found a game quite like it. Given my history, I would say that's a positive thing, but I now have a wife, family and a job so something like that is unlikely to happen again.

I'm thinking of trying ESO again. I did play it a couple of years ago but never really got into it. I really want a game I can log in to, soak up the lore and potter around at my own pace. My kids come first, so I need to be able to just drop what I'm doing and log off- unlike the old school days of PTing in FFXI where you had to (morally) play on until your replacement arrived!

I'm looking to get back in to playing something, albeit, casually.
 
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FFXI consumed my life back in the day. I must have played that game 16+ hours a day, every day- it rapidly became an unhealthy obsession and caused my family to intervene and pull me away from it. Easy to look back on now and see it as a mistake, but at the time, it consumed me. I loved everything about it, and the game was an incredible time sink. I remember spending days levelling through the 50's, one of the highlights being the top end of Kuftal Tunnel, near the Cape Terrigan exit smashing up worms! Then, the seemingly endless push to 75 where endless hours of camping HNMs awaited!

To this day, I've never found a game quite like it. Given my history, I would say that's a positive thing, but I now have a wife, family and a job so something like that is unlikely to happen again.

I'm thinking of trying ESO again. I did play it a couple of years ago but never really got into it. I really want a game I can log in to, soak up the lore and potter around at my own pace. My kids come first, so I need to be able to just drop what I'm doing and log off- unlike the old school days of PTing in FFXI where you had to (morally) play on until your replacement arrived!

I'm looking to get back in to playing something, albeit, casually.
I hear ya! FFXI was the best MMO I ever played. I imported it from Japan when the Rise of the Zilart expansion was released and was part of an importers Linkshell, loved it but had to stop. I played it on 3 more separate occasions and made some great friends, the last time being when FFXIV was coming out (version 1) and I was part of the beta forum for that game and some of us decided to restart FFXI again. It was incredible, we had fixed nights each week of levelling and doing the expansions together, we did everything. It was a great way to hang out and help each other with stuff.

FFXIV kinda took over and sadly it stopped because it's built differently to FFXI. FFXIV is itself an incredible game its just not as social and its incredibly fast paced as most MMO's are nowadays and its difficult to make friends and build reputation/relationships ingame because of the way the party system works. 99% of your grouped time will be with randoms from different servers, so you'll likely never see or play with them again. That being said if you're able to start with a group of friends and arrange time to play together each week to do the content, you'll love it, especially now that you only have so much time. FFXI on the otherhand, I don't think there will ever be a game like it again.
 
I hear ya! FFXI was the best MMO I ever played. I imported it from Japan when the Rise of the Zilart expansion was released and was part of an importers Linkshell, loved it but had to stop. I played it on 3 more separate occasions and made some great friends, the last time being when FFXIV was coming out (version 1) and I was part of the beta forum for that game and some of us decided to restart FFXI again. It was incredible, we had fixed nights each week of levelling and doing the expansions together, we did everything. It was a great way to hang out and help each other with stuff.

FFXIV kinda took over and sadly it stopped because it's built differently to FFXI. FFXIV is itself an incredible game its just not as social and its incredibly fast paced as most MMO's are nowadays and its difficult to make friends and build reputation/relationships ingame because of the way the party system works. 99% of your grouped time will be with randoms from different servers, so you'll likely never see or play with them again. That being said if you're able to start with a group of friends and arrange time to play together each week to do the content, you'll love it, especially now that you only have so much time. FFXI on the otherhand, I don't think there will ever be a game like it again.

I started in early 2005 after Promathia. It didn't take me long to realise it was something special. I think the best way to sum it up is, it's like an online FFVII (in terms of quality, not gameplay).

I did go back to it when they introduced Abyssea (and raised the level cap to 99) and had new levels of fun, but after about 9-10 months three of us got to the point where we were spending more and more time on the game (we were all double-boxing characters as well), so we stopped and took a break. None of us knew it at the time, but that would be it, we would never return.

I also tried FFXIV (pre :ARR) but it was a massive disappointment! The three of us (as mentioned above) then came back for :ARR, got a class to 50 and maxed out some crafting and gathering and then rapidly got bored- it seemed there was not much to do. I'm guessing it has now been improved? This was very early on.
 
FFXI consumed my life back in the day. I must have played that game 16+ hours a day, every day- it rapidly became an unhealthy obsession and caused my family to intervene and pull me away from it. Easy to look back on now and see it as a mistake, but at the time, it consumed me. I loved everything about it, and the game was an incredible time sink. I remember spending days levelling through the 50's, one of the highlights being the top end of Kuftal Tunnel, near the Cape Terrigan exit smashing up worms! Then, the seemingly endless push to 75 where endless hours of camping HNMs awaited!

To this day, I've never found a game quite like it. Given my history, I would say that's a positive thing, but I now have a wife, family and a job so something like that is unlikely to happen again.

I'm thinking of trying ESO again. I did play it a couple of years ago but never really got into it. I really want a game I can log in to, soak up the lore and potter around at my own pace. My kids come first, so I need to be able to just drop what I'm doing and log off- unlike the old school days of PTing in FFXI where you had to (morally) play on until your replacement arrived!

I'm looking to get back in to playing something, albeit, casually.

ESO has really developed last few years IMO. You can play a lot of it solo these days as the overland content is not so hard with the power creep. Some dungons and content needs groups, but that makes up such a small part IMO. Pretty easy to play both casually or it can get immersive if you try to chase the meta and want to play in the absolute end game content.
 
ESO has really developed last few years IMO. You can play a lot of it solo these days as the overland content is not so hard with the power creep. Some dungons and content needs groups, but that makes up such a small part IMO. Pretty easy to play both casually or it can get immersive if you try to chase the meta and want to play in the absolute end game content.

Excellent. Cheers. I'll re-install it and get stuck in to it this weekend.
 
I started in early 2005 after Promathia. It didn't take me long to realise it was something special. I think the best way to sum it up is, it's like an online FFVII (in terms of quality, not gameplay).

I did go back to it when they introduced Abyssea (and raised the level cap to 99) and had new levels of fun, but after about 9-10 months three of us got to the point where we were spending more and more time on the game (we were all double-boxing characters as well), so we stopped and took a break. None of us knew it at the time, but that would be it, we would never return.

I also tried FFXIV (pre :ARR) but it was a massive disappointment! The three of us (as mentioned above) then came back for :ARR, got a class to 50 and maxed out some crafting and gathering and then rapidly got bored- it seemed there was not much to do. I'm guessing it has now been improved? This was very early on.
Yeah Abyssea kinda made the level 1-75 content all mute and there was a noticeable difference in how we engaged in game once we all reached Abyssea, much more of a duo/trio job. I was working toward the Twashtar when Seekers of Adoulin arrived with an update which basically rendered the old Empy weapons void at the time... which kinda finished it for me and I couldn't justify the time I spent with it anymore.

As for ARR, yeah there's tonnes of content now, still in the same mould mind but it's there if you're interested. I went back last year for Stormblood for a few months, I started a brand new character on one of the new servers and joined a company with a few players. It was fun, liked the new jobs and I wanted to keep playing but, like I experienced before with the game, people are more solo focussed and aren't interested in doing stuff together. I'd love to get back into it but it'll be like the 5th time I've tried. I just need to find that core group to play with :o
 
Yeah Abyssea kinda made the level 1-75 content all mute and there was a noticeable difference in how we engaged in game once we all reached Abyssea, much more of a duo/trio job. I was working toward the Twashtar when Seekers of Adoulin arrived with an update which basically rendered the old Empy weapons void at the time... which kinda finished it for me and I couldn't justify the time I spent with it anymore.

As for ARR, yeah there's tonnes of content now, still in the same mould mind but it's there if you're interested. I went back last year for Stormblood for a few months, I started a brand new character on one of the new servers and joined a company with a few players. It was fun, liked the new jobs and I wanted to keep playing but, like I experienced before with the game, people are more solo focussed and aren't interested in doing stuff together. I'd love to get back into it but it'll be like the 5th time I've tried. I just need to find that core group to play with :o

Pretty sure they then allowed you to 'augment' the Empy weapons, so they still held relevance. I was a little miffed that it then rendered some of the stuff I spent months in the original HNM days camping for (Adaman Hauby, Ridill, Haidate, etc) completely useless.

I might try XIV again at some point. ESO will be first though since it's free. GW2 never really interested me (even though I bought it, initially).

Finding a core group to play with when you're an old ******* like me (36) is never an easy task! Haha
 
Well, i bought Wow BFA, levelled to cap on my shaman and then uninstalled, its bland and boring and i think the final nail i needed in the coffin for WoW, i cant see me ever going back there...

Been playing Grim Dawn + Expansions, D3 Seasons and most recently tried FF14 again, got a good deal on the expansion packs and 60 days gametime so made a new account and so far im having a blast, i like the FF type of games, dunno how the end game is going to be but im looking forwards to find out.

I still ESO on PC and Xbox, i actually bought the latest Expansion Summerset for the PC but i have not bothered logging in yet. Also ontop of that Grim Dawn + Expansions including the new one will be released on the Xbox in early 2019, that may well end my PC gaming for a good few months while i rinse and repeat it for a while :)

Looking forwads to Camelot and Pantheon, DAOC next to EQ was my big love back in the day, so much so i cant stand PVP on any MMORPG since, nothing has yet come close to the DAOC Pvp, building your spec, getting gear to max it out, and then having awesome fun in the BGs before finally levelling into big boy PVP in Emain etc :) and yeah DF was the bomb, i used to have an NS and a Ranger both camped out there with a Buffbot, for days when the Albs or Mids took it over, there would be a mad rush of everyone switching toons and going hunting hehe, excellent times.

Pantheon is shaping up to be something decent i think, a proper hark back to the old school MMO like EQ, good focus on teamwork and community, i bet there will still be tons of people whining on the boards with the usual "why cant i solo xxx" though lol, the game is simply not going to be designed for that i believe.

I dont think MMORPGS are dying, i just think they are becoming more niche in their design, rather than trying to be a one size fits all MMO, they are diversifying into a specialised MMO, Pantheon is going to be an old school PVE group grind type affair, Camelot is going to be an old school Siege Openworld PVP affair etc.

Cant wait for both.

Oh and for the guys above, im in my mid 40's :)
 
Well, i bought Wow BFA, levelled to cap on my shaman and then uninstalled, its bland and boring and i think the final nail i needed in the coffin for WoW, i cant see me ever going back there...

So you got to 120 but didn't do any of the Island Expeditions, World PvP, Warfronts, Raids or Dungeons?.

You're missing out on 90% of the game.
 
So you got to 120 but didn't do any of the Island Expeditions, World PvP, Warfronts, Raids or Dungeons?.

You're missing out on 90% of the game.

Done the dungeons during levelling but nothing after, the game is very PVP biased i feel and i hate WoW PVP, after playing DAOC i cannot stomache any other MMORPG version of PVP, its just so meh.. i done the Warfront thing and got some 350 gloves then queued for the weekly reward and got 370 gloves, and then logged out and never went back lol...

I think with WoW i enjoyed the levelling more than the end game, during Vanilla our guild raided MC, BWL and Naxx hardcore, so much so that i got burnt out on it, came back for AQ40 and AQ20 and Gruuls in BC, then gave up til WOTLK, came back and done ICC and the Tournament thing which i enjoyed but after that everything was very meh, i hated Pandaland with a passion, quite liked Cataclysm as i liked the egyptian themed stuff, but i think for me the game was already mostly dead at that point. Ive bought every expack since and played them but they just done hold the longevity for me to stay subbed. I have a decent guild with RL mates in it, but the actual game play i just find too simple and repetitive, the game has just become too cookie cutter.
 
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