Play the demos and then decide...
Unfortunately marketing is such these days, it has little or nothing to do with availability.
Publishers know their audience, highly subjective to all manner of meaningless tat, bonuses, head starts, extra exclusives ect...
They industry creates the monster, and exploits it all the more.
Perhaps QA was generally better pre-download days?
Well of course it was, you couldn't just patch it after the fact when nobody had access to the internet, stuff actually had to work out of the box. Doesn't mean that bugs weren't an issue but they were certainly a lot less prevalent. Though the flip side was that if bugs were found they didn't get fixed :/
Last game I recall buying on release without issue was Elder Scrolls Oblivion and the rest of the Bethesda RPG games really.
Certainly are a lot more "broken" games released now than I ever remember.
Perhaps QA was generally better pre-download days?
Plus when you get a refund you are also hurting the Devs as you get all your money back but Steam keep their share so the Devs end up paying for that.
Any source for that?
I've been harping on about this for years now. Never, ever, ever, ever pre-order! [/I]
Plus when you get a refund you are also hurting the Devs as you get all your money back but Steam keep their share so the Devs end up paying for that.
Bugs are a minor issue compared to the new tactic of building a game, then carving half off it out to sell later on as "DLC".
I remember when buying a game meant you bought the whole game.![]()