Kerbal Space Program

:confused:
Tanks don't have range, they have delta v. Cut an engine of in orbit and you keep going.
If you leave the mun ropperly you need very little delta v to plunge into kerbins atmosphere.
 
So, I watched a few videos of this last night, yogscast vids. And hmmmmm... It looks fun!!! Specially once you start establishing a space station!!!!!!

What is the ultimate goal though? Can you create HUGE bases on Mars and stuff? Who are the Kerbals? Any quests or is this just a open space sandbox building game?

I want to visit Uranus :P
 
So, I watched a few videos of this last night, yogscast vids. And hmmmmm... It looks fun!!! Specially once you start establishing a space station!!!!!!

What is the ultimate goal though? Can you create HUGE bases on Mars and stuff? Who are the Kerbals? Any quests or is this just a open space sandbox building game?

I want to visit Uranus :P

HUGE, would be nice but lag sets in pretty damn bad when you have more than 5/6 large craft within 2.5km of each other
 
So, I watched a few videos of this last night, yogscast vids. And hmmmmm... It looks fun!!! Specially once you start establishing a space station!!!!!!

What is the ultimate goal though? Can you create HUGE bases on Mars and stuff? Who are the Kerbals? Any quests or is this just a open space sandbox building game?

I want to visit Uranus :P

There is no point AT, can do what ever you want, limited by your specs.
It's still under development. Eventually there will be a career mode. Where you'll have to do missions, to earn money, get money back on how much of your spacecraft you can recover and oof course research new parts.
 
Possibilities are endless although I would like the new kerbal systems to record what trips individual kerbals have done. Ie Jeb has been in space 20 years and landed on mun and Duna etc.
 
Possibilities are endless although I would like the new kerbal systems to record what trips individual kerbals have done. Ie Jeb has been in space 20 years and landed on mun and Duna etc.

Was thinking the same, Jeb has launched all my com satelites. And is currently suck on the mun after I somehow hit IvA on landing and well it went badly as I couldn't see ****. But he survived so will have to do a rescue mission at some point.
 
Interesting thing happened today

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7910AF3927E8C302C384E288ABED8F585B9356E0
 
Nuclear engines are so slow. Over a 30min burn time for jool. Trying to send a 3man capsule and a solar (two stage to orbit) plane for laythe.

Who knows if it'll work, solar plane works on kerbin and according to delta v maps, it has enough delta v to get to a stable orbit, just, no spare delta V. All the wings etc, are held on by decouples to jettison that weight. No RCS so the capsule will have to do the docking. That's assuming I even get to jool, aero brake, transfer to laythe and plane actually flies to start with.
 
30 minute burn time just for that? Guessing you've not got tonnes of the rockets then?

I've got the transfer stage into orbit for moving my Laythe base over to the Jool orbit into space now. On it's own it has over 8000m/s delta-V. Burn time on that is 17 mins. (One big orange tank, with 8 long/thin tanks on struts - each has a nuclear engine)
Big docking ports at both ends, although I think on this first trip I'll just be sticking with pushing the base over.
 
Only two nuclear rockets, 8500 delta v which isn't going to be enough to get back by the looks of it. Then again my laythe encounter wasn't very precise.

Now just trying to land the plane, on my third attempt. First time came down to slowly and went straight past the daylight and into night over nothing but water, second time came down precisely where I wanted but took the rocket motor out on landing.
 
I bloody done it! Got to the Mun (orbit only) with a rocket I built. I'll upload some screenshots later as I've got to go out.

Hopefully I can get my Kerbal back home.
 
Random "What I've Learned" Post with lots of screens...

I've spent a couple of hours on KSP this week, and did my first mun landing. I am yet to get home though, as I always run out of fuel. Being the impatient type, I decided to put my efforts towards making some sort of shuttle instead. Whilst the real shuttle is 'a spaceplane with a ****-off big fuel tank and engine bunged underneath' this did not agree with the physics in KSP, so first I tried this, which, whilst it would not look out of place in a bond film, flew like ass:

2013-08-15_00009%20%28Custom%29.jpg


I ended up with two orange tanks with sandwiching the spaceplane and went through a few tweaks of the design:

2013-08-15_00001%20%28Custom%29.jpg


First error was having my tail fin clipped into the orange tank, when it separated, everything went boom... slight flaw there..

Once in orbit found that mounting two jet engines under the wing like a commercial jet just flipped me over in space continually- school boy error, should have looked at where my 'centre oft thrust' was!

I tested out a couple of different engines and engine placements. In the end I went for this. Got a solar panel too finally.

2013-08-17_00004%20%28Custom%29.jpg


However landing it was a pain in the ass as I wanted to land on my landing gear, which means decending at about 70 degrees and then belly flopping at the last minute (or maybe not, as I never actually did it...). The first time I tried, I snapped off my engine and then rolled away (and ran over Jeb :( ). Second time I don't think really counts...

2013-08-17_00017%20%28Custom%29.jpg


Added some landing struts:

2013-08-17_00032%20%28Custom%29.jpg


Which resulted in:

2013-08-17_00035%20%28Custom%29.jpg


**** you game.
 
Landing a *plane* style rocket on a planet with no atmosphere = crazily difficult.
You basically need to make a jump jet set of engines underneath to land it on the wheels.
 
That's nothing compared to a rocket I just built. Was perfect until all the SRBs had gone and then went out of control.
 
Just casual flying over laythe at 80m/s powered by the sun. Came down in the middle of the sea, so a long way till a landing spot.


1ezr.png

Jeb seems happy enough though.
 
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LOL at that rocket hamesy! Just to orbit the mun too! The weight to lift is not really effective when you have that many bazookas strapped to Jeb. You only really need to go up at about 150m/s. They're good for that inital burst of energy but once the atmosphere starts to get thinner they really are overkill.

http://imgur.com/a/tetrb

The rocket in that picture is a big fuel tank with a big tank with a big rocket and also 3 solids on teh side and 3 small rockets on the side. I blow off the solids as soon as they are depleted and tilt to 45degrees on the 90 degree line at 10km. Once in space I get ready to burn at the apoapsis to ensure the periapsis is at least 70km. I have to be careful that I notice when the big rocket is out of fuel so I can blow it off and move onto the small lander rocket I have.

As you can see this rocket got me to both the moons around Kerbin and back. Although the legs fell off before landing on the further out moon. Fortunately the atmosphere is so weak there it didn't matter and I could land on the rocket lol.

Oh, also notice my enourmous struts. I get an extra 100m in the air for free before I even use any fuel :p
 
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