Kerbal Space Program

I think there were two main concerns: Firstly early adopter may get fobbed off with an unfinished product and be forced to pay for DLC just to get the 'finished' game. Secondly I think it was thought that DLC may have been incompatible with an active modding community. For example if Squad realsed extra planets as DLC, what happens to the outer planets mod? Would Squad have to ban it to ensure sales?

I'm not at all against the idea of DLC, heck I've got a lot more out of the game than my £18-worth. But they're going to have to come up with something compelling that's unacheivable via mods before users will buy into it.
 
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Same as what's happened now when squad put in mods. The mods just dies.
It doesn't go against the mod community at all. And the first one is unfounded, squad have been great.

As I said stupid people.

Would live to see ksp evolve and keep adding more and more core features, that's unlikely to happen without dlc. And mods are far from great, many are buggy and the rest generally can't be implemented perfectly.
 
Really, a very short sighted view.
Free updates are generally only bug foxes not new content.

DLC allows full time development to add new core features. Something you aren't going to get with free updates as some one has to pay there wages.
 
I think that's the problem, people think if DLC as stupid cosmetic add ones. Like clothes and stuff. Rather than full expansions.

Imagine multi systems, or proper colonisation tools. Would live to see several massive extensions.

Or ksp2.
 
I've been playing a career with Kerbal Alarm clock installed, so I left my probe going to Duna for it's long journery and in the meantime did a bunch of contract work.

After a while, the alarm goes off, I try to go to my probe to get it ready for it's insertion maneuvre, and low and behold it's vanished from existence. Next launch window isn't for over a year :(
 
I've been playing a career with Kerbal Alarm clock installed, so I left my probe going to Duna for it's long journery and in the meantime did a bunch of contract work.

After a while, the alarm goes off, I try to go to my probe to get it ready for it's insertion maneuvre, and low and behold it's vanished from existence. Next launch window isn't for over a year :(

Ohh that's not fun. :(
Did you do a lot of contract work that involved re-entries?
Because it sounds like a NAN error in your Persistence save.
ie, your Duna craft got a NAN error, induced by several launches and re-entry of other craft for contracts.
Once your Duna craft had a NAN bug, the observatory then deleted the craft.
I believe there was changes made to version 1.0 that will lower any further chances NAN bugs.


As for the DLC debate. I am not 100% positive.
But believe Squad has dropped the idea of Paid DLC.
They are committed to Develope and add new content/features for some time into the future.
For how long? I truthfully do not know.

After 1.0 is released.
Squad has plans for several more undisclosed features. Plus Multiplayer and more new content.
Bug fixs and balancing as always as well as unity 5.
And not all of those are planned for version 1.1. :)

Fear not Kerbalnaughts.
Squad knows it has a great community and following with KSP. They will continue to develop it, and expand.
But have no intention of fragmenting us, with Paid content. :)
 
Really, a very short sighted view.
Free updates are generally only bug foxes not new content.

DLC allows full time development to add new core features. Something you aren't going to get with free updates as some one has to pay there wages.

There was once a time before DLC, where games had updates and new features without it.

Fear not Kerbalnaughts.
Squad knows it has a great community and following with KSP. They will continue to develop it, and expand.
But have no intention of fragmenting us, with Paid content. :)

Let's hope so. Free updates until version 2 ;)
 
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Wonder what the easter egg is. They are predicting that it will take at least two months post launch for someone to find it but also that it is quite big, so my guess is that its something date activated, perhaps based on some aspect of the Apollo 11 mission.
 
This comes at pretty much the right time (I say pretty much because the 27th is the missus' bday) as I've just stranded 3 kerbals in orbit of Moho and I don't fancy a rescue mission :D

I will delete my current career and start afresh, maybe on a higher difficulty setting.

Sounds like there will be a lot of changes to get used to: aero, re-entry etc.
 
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