Okay, so I just bought the latest version, 0.18. The last time I played around with KSP, it was the free demo and everything was simple because there were so few parts to use (at least in the unmodded version). It used to be so easy to get into orbit, but now none of my old tricks seem to work. So far, I've managed to put a single probe (stayputnik) into a heliocentric orbit, but nothing in an orbit around the Kerbal homeworld.
I love this game, but I haven't the faintest idea what to do, or how to do it.
I have to agree with you. KSP has become complex an quiet work intensive.
I remember a Command Pod + ASAS unit + Fuel Tank + Engine was all that was needed to achieve flight. An it still is, now we has a silly amount of addons to expand an improve the rocket design an gaming experiance.
But its a space simulator (Mostly) so it was never going to be easy, there is a steep learning curve an A level of skill involved. Hence why real Astronaught train for years.
I recommend taking just one aspect of KSP:
Airplane Design + Flight
Rocket Design + Flight
Orbital mechanics
Docking
Landing on Planets
Rescue Missions
Rover Design
An fixating on it, learn it until you can pilot a Mach 4+ Airplane in your sleep.
Or Dock two 500 Ton Goliaths in space.
But have fun doing it; Laugh when it shatters to pieces when Docking slightly too euthusiastically hard, an cry when you run out of fuel 20km from the North Pole.
Its a Sand box game, do what makes you happy an enjoy playing it.
Also Scott Manley (Youtube) has some amazing inspirational + educational KSP videos, if you need some help.
Me personnally, I am loving Air Plane Design an flight aspect atm, just so much fun in general. Plus the new resource system an working air intakes, really makes High Altitude flight a challenge. So rewarding when you can get massive planes working, or super high speed designs that are fit for Mach 5+ working or VTOL prototype to work.
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)