I don't think it's totally clear cut.
MOVE
As a precise 'pointer' and partial motion system, Move is very good, but with all the claims of 1:1, it's slightly flawed in that playing golf/bowling etc you can just waggle in any position I'm sure, as long as you make the controller move in the right 'path', you could be standing on your head/sat on the couch, it isn't 1:1 tracking of your body, just the controller which is good, but not 'awesome'.. And as with all these things, no physical feedback/boundaries, like the Wii Mote has shown, that uber precision for any slash type games/motion is not required.
And although everyone says they want this uber precision pointing for FPS', well I doubt you'll want to hold your arms out for any periods of time with precision, it works best if slightly filtered and imprecise, you can then rest your arm on your leg/arm of the couch and then use it for casual pointing ala Zelda, More precision means more muscular tension required to maintain the precision, and quicker muscle fatigue. The video of the guy holding the two controllers as if a gun is just not going to work for any period of time. But as the Wii has proven, as long as the controls are thought about, and you can support your arm on the couch/your leg, it can work. No real Menu UI control either, other then a pointer is another slightly lacking area.
It felt like they are aiming it just at core gamers, and I'm sure a lot of people in this group will buy it, look at the response on here, but looking at the kid/family end, all I see is the worst type of micro-game almost eye-toy level stuff, which is kind of odd..
Kinetic
Seems quite different, so comparisons are a bit futile, it certainly doesn't have or hasn't even been designed to be that precise, it's all about body tracking/gesture, you can see that immediately the two areas it is clearly being aimed at is Menu UI/Control and body movement casual gaming. I can see this being more relevant for myself as a family tool, lots of multiplayer movement based (asses off the couch) stuff with my 4/6 year old. But for my gaming, well the Menu UI control is cool, but not awesome, and apart from head tracking in FM which isn't out until no doubt late next year, I'm struggling to see what else there is.. MS seemed to not have put the same effort in to getting all new games to have some Kinetic support, e.g. Halo Reach.. even if it was Menu navigation and some head tracking in game, at least you can market it on the box..
But then, this is strictly only going to be for the family/front room for me, I play in a study with steering wheel/pad in front of a 28" monitor, I don't have the inclination or time to start using it for serious games at the moment..
If my kids where older, I'd go with the Move if I had to, but with their age, and my missus' very casual approach to gaming , i.e. Wii Fit and Your Shape evolution appeal to her, then I can see Kinetic landing in the front room, and I'll move the PS3/Eyetoy (For head tracking in GT5) into the study, and what the hell, I may get one wand/nunchuck to ensure I don't close myself off to Move (That's not how I roll

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But on these forums I'll be the minority, we'll see what happens when my Mum/Dad come over for Christmas, last time they rushed out and bought a Wii after playing on ours.. I think they'd prefer the Kinetic for it's totally lack hand/eye coordination and eyesight requirements.. (Precision is not what young/old people want, and too many buttons is just confusing, even the Wii Mote at times was confusing to them!)..
So to sum up, Move is good, and shows excellent performance in some areas but I'm not convinced it really caters much for the really young/old, it certainly caters much more for core gamers, and Sony's effort into getting enough titles to support it seems top notch, they even have made some more core games ground up for it (Sorcery), kudos to them for that.
Kinetic is quite different, Menu/UI Control and Movement based casual gaming seem coverered, and some useful augmentation of some core games (Forza etc) mean it has a space to be marketed at, I don't think MS have put enough effort into the amount/qualiyt of games and ensuring all major titles have some (even if minor) support for Kinetic to allow marketing on all games..