Still playing but the monastery mission absolutely killed it for me.
I keep reading this stuff and never understand it. For me the monastery mission was one of the best quests I have ever seen in an RPG. So elaborate, detailed, with multiple sidequests and ways to resolve it, it was like a game within a game. I spent few days there, did every sidequest and thorougly enjoyed it, even if it required some waiting from time to time on the mundane tasks.
Is there known issue with stuttering to almost a crawl in cut scenes? Using a ryzen 3900 and it crawled to a standstill 10 minutes into the game with a cutscene talking to someone, no problem when running around in game.
I have Ryzen 2700X and had no stuttering in cutscenes whatsoever. Steam version.
I wish they had implemented a save system though. Just because it crashes more than any other game that I have played. I was playing for over an hour, not doing any quests but exploring and increasing my stats when I found a Bath house and decided to have a shave. It crashed, and I lost all that I had done
As others said, you can save at any time once you learn how to brew Savior Schnapps and brew them.
But the crashing is NOT normal. My playthrough (version 1.9.2 with all DLCs on Steam) took me
over 200 hours (doing every quest and sidequest I found, exploring everything). In that time I had only two crashes during specific in engine cutscenes and both were caused by too low virtual memory settings in windows (swap file size) - after I increased it, it never crashed again.
My guess would be the Xbox Game Pass version being the culprit. The way MS encrypts gamefiles somehow messes with some games, I read people had issues with KCD and Metro on gamepass that do not exist with steam/GOG version. Steam and GOG versions are on sale right now, btw.