All about reliable ganks early then, ensure you have a jungler than can step in to a 2v2 lane and get the double kill or an easy single. Need the speed though, get in, kill, get out and get xp again. Early game sorted![]()
not really because you get gold for the killTowers >> Kills.
Asides from catching somebody in the jungle by surprise, the purpose and reward of a successful gank should always be a tower. The swifter the gank, the more time you have to take the tower before the enemy responds. Ganking to put the enemy down and gain a level advantage is a poor strategy by itself. Ganking and taking a tower is snowballing.
Its the reason dragon is is so important. Free, re-spawning, universal gold and exp tower kill for which ever team takes it. Yes please.
not really because you get gold for the kill
dragon isnt worth it by time you high enough level to easily kill it without losing much time no one needs the exp and the gold is only a few mobs..
sure you can kill it with ww at around lvl 6 if you have the razor but it still takes a good 30+ seconds whden you could have killed almost every jungle spawn in that time
You really, really underestimate the importance of Dragon.
What is LoL? Lots of PvP I see, is it free for the US?
? mumble is a voice comms thing, steam is a gaming platform .... how do they compare?
actually arknorocuk doesnt show as having played any ranked games, thus no ranking.
As for ganking your jungler should always be trying to do so after getting red, if your team has been last hitting pretty well their lanes shouldn't be pushed making for easy ganking, can also mean a tower kill if it goes well which in turn is global team gold and good xp for anyone killed.
wierd cos ive done like 200...?
over 350 normal your sure your looking at the right person
Your lane should only be over pushed as hard as the opponent pushes so that the fight stays around the middle of the lane or close to your own tower... this means your teams jungler will have much more successful ganks whilst you are fairly safe. remember that the only hit that counts is the last hit, so learn to last hit.