LoTR Gollum system reqs out, prepare yourselves...

mrk

mrk

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So this seems to be a running theme now, massive GPU reqs but I bet good money that there will be optimisation issues at launch :/ Doesn't look too different to Hogwarts too.
 
The requirements for Ray Tracing Off look ok don't they? or am I missing something? One complaint I suppose is that I'm not sure the visuals match the requirements.
 
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Yeah the raster reqs look fine, it indicates to me with Rt it's poor optimisation and relying on upscaling to make up for it.
The 3070 needs dlss performance at 4k (1080p IIRC) to hit 60fps at high settings. It's not just RT that is using upscaling to make up for performance IMO.
 
not sure where my PC sits in there lol
Same. My PC comfortably meets the requirements for non RT settings ( 5800X3D with a RTX 3090 FE ). But by quoting a 4070 as a minimum for RT, are they suggesting the game only works with DLSS 3 ? Or is this collusion with NVIDIA to get people to buy 4000 series cards ?
 
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IBfELy2.jpg

`

So this seems to be a running theme now, massive GPU reqs but I bet good money that there will be optimisation issues at launch :/ Doesn't look too different to Hogwarts too.
That's not that far off being as demanding as Cyberpunk with path tracing.
 
Or is this collusion with NVIDIA to get people to buy 4000 series cards ?

What's the odds this game has a loading screen along the lines of Nvidia and RTX when you launch it? I am a little cynical sometimes that low performance titles with some sort of GPU "best with" or "powered by" type promotion aren't being deliberately hamstrung. I doubt there's a significant difference in visual fidelity compared to the next best title that runs on reasonable hardware.
 
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