MACRO cheats? No Recoil etc

Without playing the game extensively I couldn't be sure but there is a couple of bits which look very cheaty where he is already lined up on people, while he could have guessed roughly where the other players were, before they appeared visually. But there was one bit where someone pinged behind a rock very briefly on the mini map which he then responded to but if he'd been using ESP/wallhack should have known they were there the first time he was shooting at people nearby... but the ability to combine engaging multiple enemy at the same time with very on target aim as reading the mini map to that level in that situation is a bit suspect.

One thing which doesn't help - spectator mode or recorded replays often use quite low frequency discrete game updates, sometimes even as low as 5-10 FPS, which can make it look a lot like someone snapped to a target or did a slick 180 instant turn to target when if you saw them actually playing it doesn't look as polished.



I spend a lot of time these days playing my Quake 2 RTX Horde mod, I just find most of the big FPS games now utterly meh to play let alone the average quality of player as a person :(
I want a modern warfare game to be honest, I wish 2042 and MW3 hadn't changed so much.
 
They could just shadowban anyone using that monitor since it identifies itself. Not sure if people could hide the monitor with a spoofer but I think I remember reading that it's possible to detect spoofers and they could permanently ban anyone using one. I suppose MSI could falsely identify the monitor from the factory, but then just like with other cheats they could try taking them to court.

If this sort of AI assist technology ends up being allowed then in the long term everyone will have it and nobody will have an advantage.
 
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didn't ASUS have a sound radar thing years ago to show where shots/footsteps were coming from?

Couple of companies have had "scout" companion apps which showed where footsteps, etc. come from, I can't remember specifics now, I know at least one of them many anti-cheat systems would kick (not ban) for having running.
 
I read a lot of Streamers are using DMA cards on a 2nd pc to cheat, basically undetectable.

I wouldn't say a lot, but hardware cheats have become a thing amongst the more hardcore closed off cheating communities and starting to spill out into the mainstream - still quite an expensive and complicated setup as things stand.

They could just shadowban anyone using that monitor since it identifies itself. Not sure if people could hide the monitor with a spoofer but I think I remember reading that it's possible to detect spoofers and they could permanently ban anyone using one. I suppose MSI could falsely identify the monitor from the factory, but then just like with other cheats they could try taking them to court.

If this sort of AI assist technology ends up being allowed then in the long term everyone will have it and nobody will have an advantage.

I'd assume in the case of this MSI monitor there is companion software to support the functionality but you can entirely mask a monitor from the OS - one of my older Dells has a DP output/daisy chain function one of the features being a bit like the old triple-head2Go hardware which presents a generic monitor to the OS with combined capabilities of the displays connected afterwards for compatibility purposes, which would entirely hide a monitor like this assuming no software was running on the system to support the AI features.
 
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I wouldn't say a lot, but hardware cheats have become a thing amongst the more hardcore closed off cheating communities and starting to spill out into the mainstream - still quite an expensive and complicated setup as things stand.



I'd assume in the case of this MSI monitor there is companion software to support the functionality but you can entirely mask a monitor from the OS - one of my older Dells has a DP output/daisy chain function one of the features being a bit like the old triple-head2Go hardware which presents a generic monitor to the OS with combined capabilities of the displays connected afterwards for compatibility purposes, which would entirely hide a monitor like this assuming no software was running on the system to support the AI features.

Seems quite straightforward to setup and the cards aren't that expensive.

 
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Seems quite straightforward to setup and the cards aren't that expensive.

At its most basic yes and it is increasingly becoming that way, but to be fully undetectable it is more complicated than that video makes out and isn't as trivial to setup software wise as traditional cheat engines.

The setup as per in the video is actually detectable albeit maybe not with 100% reliability, but it is possible through the use of various approaches with firmware or exploiting Intel CPU bugs, etc. to make it pretty much impossible to detect from within the OS itself.
 
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They could just shadowban anyone using that monitor since it identifies itself.

In Jack's video, it just showed up as a generic PNP monitor,

I actually think the monitor AI cheats, will be by far the hardest to detect.

With the DMA cards - the DMA card will be leaving a trace on the host, (it consumes resources, has an IRQ etc) - they have been detected and banned, and you need to keep re-writing the firmware to get around the bans.

The problem with these monitors, is that the AI is training itself based on the pixels the monitor itself is rendering, based on the raw data from the video card - no part of the cheat or exploit is exposed to the host operating system or hardware, because the monitor is doing 100% of it on it's own.

They're going to be 10x harder to ban in my opinion.

Then when this tech gets more advanced - you can just plug your keyboard and mouse into your monitor, and have it control your player - based on what the monitor sees on the screen instead of you :D
 
With the DMA cards - the DMA card will be leaving a trace on the host, (it consumes resources, has an IRQ etc) - they have been detected and banned, and you need to keep re-writing the firmware to get around the bans.

Like in the video if just used plug and play they are potentially detectable, basic firmware masquerading might be possible to catch up with but the cheat developers have far more resources to chuck at it than the anti-cheat developers and there are dozens of legit devices they could masquerade as which would require prohibitive resources and time writing interfaces for to test if they are actually functional devices, they might even go as far as mocking up rudimentary functionality so as to fool any reasonable testing. And ultimately a waste of time as the cheat developers would then move on to more complex methods at motherboard firmware level and/or using Intel CPU bugs to access privileged memory, etc. which would be invisible entirely within the OS.

If that failed they can resort to splitting off the video signal and AI processing it, while more limited than having memory access especially can't enable ESP/wallhack functionality but still enable aimbot functionality - just slightly more limited to what can be seen on the screen, then feeding the input back via HID surrogate which is entirely undetectable.
 
If that failed they can resort to splitting off the video signal and AI processing it, while more limited than having memory access especially can't enable ESP/wallhack functionality but still enable aimbot functionality - just slightly more limited to what can be seen on the screen, then feeding the input back via HID surrogate which is entirely undetectable.

To be fair it's a numbers game, if it's so hard to cheat - that you need to go to this much aggro, it'll likely keep the numbers so low it won't destroy the game, which is ultimately the goal of a huge number of cheaters - to wreck the game.

I guess though, that if monitor companies start mass producing monitors that can use AI to overlay stuff onto the screen - which will be undetectable because it's not blatant, and it's completely detatched from the host OS/Hardware, that it'll just become the norm for people to have these 'on screen aids'..
 
in the old days you would just edit the quake3.cfg file to ramp the picmip value down to as ugly as who could bear and cut out all the particle ans sky effects so you could see the enemy sprites easier. Then it was all up to you to practice the skills. Nowadays in the modern FPS genre people just pay to win via 3rd party programmes. FPS games basically dies when games like modern warfare became the staple and games like Quake series / UT ect got relegated to museum status.

Yeah there were some exploiters in those old games, but today its rampant and totally kills the game for non in your mothers basement types that don't violent jerk one out to a picture of 7 of 9 while "shouting pwned joo noob head shot" while sniping you from the other side of the map with all thei hack mods seitched on.

Quake 3 was basically the pinacle of the FPS genre, everything after that has more or less been a complete hive of scum and villainy...............
 
Look guys if you don't like these cheats proliferating then you're gonna have to get out of the basement and go to lan's like the old days
 
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