MACRO cheats? No Recoil etc

Actually no, there's a lot of decent discussion going on from all sides. Also streamers do care as shown by many of their outbursts and previously deleted videos.

So it's all good :cool:
Why do you care so much what streamers do and say in relation to this? And clearly they don't care - the amount of streamers who just completely ignore that entire 'cheater hunter community' is larger than the ones that do respond to it.

I don't see anyone claiming that every single person cheats, or even that the majority of people cheat.

What is obvious though is that the number of people cheating is more than just the blatant cases with things like aimbots. You've got people using these no recoil macros, toggling ESP and 2D radar etc and it's very difficult to detect and ban those types of cheaters.

I'm no fan of CallOfShame or badboybeaman either, a lot of their content is absolute nothingburgers.

There is a increasing audience - and it's showing on these forums more recently (ever since WZ started to really explode in mid 2020) - that really do believe that they encounter cheaters on a regular basis. It's all very apparent in game, the amount of accusations thrown about is staggering.

On the Finals thread, someone commented that a team was wiped in the first 40 seconds and one person has 4 kills so they must be cheating.

It's almost as if we've forgotten that people can be very good at video games and if you've been playing an FPS game for 15+ years then you probably are half decent at it.

I definitely agree that the variety of cheats now are more difficult to detect - but I would argue that it is not as common as some people would lead you to believe. The content that comes from these 'CallOfShame' style channels does so much more harm than good. It only encourages people to assume the worst ever single time.

If your insinuating everyone who commented in this thread is like this. I implore you to reread it properly . I can't say for any other game but Apex has always had a issue with cheaters not everyone is hacking but many now are exploiting and abusing macros espeically with the rise of controller popularity. The player base is now roughly 80-90% roller so hardly a small group.

At no point did I say everyone commented in this thread was like this - I implore you to read my comment where I said 'it's a shame the same group'. There's always the same group of individuals who comment in the COD threads, the BF threads etc. that will always start linking to this sort of content and throwing accusations of cheating around.

I think there's a lot of really good discussion here, some really great stuff about community hosted servers and why those were introduced and what they addressed. But there's also some total ******** in this thread.

I'm not sure I totally understand your Apex comment - I agree that the majority of the playerbase are going to be on controller but how does that immediately relate to more people exploiting and using macros? And again - is it such a high number that you'd expect to run into them in every single game?
 
There is a increasing audience - and it's showing on these forums more recently (ever since WZ started to really explode in mid 2020) - that really do believe that they encounter cheaters on a regular basis. It's all very apparent in game, the amount of accusations thrown about is staggering.

On the Finals thread, someone commented that a team was wiped in the first 40 seconds and one person has 4 kills so they must be cheating.

It's almost as if we've forgotten that people can be very good at video games and if you've been playing an FPS game for 15+ years then you probably are half decent at it.

I definitely agree that the variety of cheats now are more difficult to detect - but I would argue that it is not as common as some people would lead you to believe. The content that comes from these 'CallOfShame' style channels does so much more harm than good. It only encourages people to assume the worst ever single time.

The audience for that content isn't growing that much, both CallOfShame and badboybeaman have barely increased their subscriber numbers over the last year. There's also only really 1 poster on here who posts their videos.

The example from the finals thread is anecdotal and just an example of someone being a bit stupid.

Nobody has forgotten that people can be very good at games and we're not talking about half-decent players. We're talking about people who have no recoil and always seem to know where people are.

The cheats that aren't easy to spot are more common than people have been led to believe, as the Escape from Tarkov video from last year showed.

The point of my reply to you was that no one in this thread is suggesting that everyone cheats or that it's a majority, just that it's definitely increased in recent years because it's so accessible.
 
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The point of my reply to you was that no one in this thread is suggesting that everyone cheats or that it's a majority, just that it's definitely increased in recent years because it's so accessible.

I think one of the reasons it's more prevalent is that in recent years (last decade) ranking systems in games have become much more prevalent, people really want that to get that high rank so they can brag to their mates or followers about it.

There are people who spend years grinding away in solo-queue or with friends to try and become a global-elite in CSGO, etc - when you discover that there's a thing you can download which will basically get you there in under a week, people are going to cave in and use it, just to get that rank.

It's really sad, but inevitable..
 
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Why do you care so much what streamers do and say in relation to this? And clearly they don't care - the amount of streamers who just completely ignore that entire 'cheater hunter community' is larger than the ones that do respond to it.

With all due respect you dont know what your talking about particularly in the apex community. So your saying here streamers dont care? Ok let me show you a few top Apex streamers just touching on the subject and these videos are only in the last fortnight. The whole Scripting. cfg and macro abuse has been a huge issues for a while and has just exacerbated. Everyone who plays apex extensively will tell you its is one of most touched on subjects throughout the whole community. Most if not all the people commenting in these videos stream or is a pro player who plays at the top level.


I'm not sure I totally understand your Apex comment - I agree that the majority of the playerbase are going to be on controller but how does that immediately relate to more people exploiting and using macros? And again - is it such a high number that you'd expect to run into them in every single game?

You dont play Apex so wont fault you for not knowing how easy it is for people to use scripts, config and macros that can easily do Wall Bounce, Tap Strafing, neo strafing and super glides consistently and better than anyone on Mnk could ever do. We are not just talking about your bog standard PS or Xbox roller here, FPS Roller comes in all sorts of shape and sizes with all manner of flavours, triggers and additional buttons with many automated functions which is built into the roller that can use a config or macro like any mouse or hardware on your pc. Its part and parcel of their popularity. Not every single roller player is doing this ofc but its definitely on the rise as the game is so popular and how accessible scripting is. Its just silly what people can do and you see it in most matches if you played the game for any amount of time.

Here Taxi another well known Apex Streamer just showing you how ridiculous it is. Have look yourself, can you say Octane is legit?


Here is what it looks like with roller. Do a youtube search yourself and see how many videos come up with it.

 
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Why do you care so much what streamers do and say in relation to this? And clearly they don't care - the amount of streamers who just completely ignore that entire 'cheater hunter community' is larger than the ones that do respond to it.



There is a increasing audience - and it's showing on these forums more recently (ever since WZ started to really explode in mid 2020) - that really do believe that they encounter cheaters on a regular basis. It's all very apparent in game, the amount of accusations thrown about is staggering.

On the Finals thread, someone commented that a team was wiped in the first 40 seconds and one person has 4 kills so they must be cheating.

It's almost as if we've forgotten that people can be very good at video games and if you've been playing an FPS game for 15+ years then you probably are half decent at it.

I definitely agree that the variety of cheats now are more difficult to detect - but I would argue that it is not as common as some people would lead you to believe. The content that comes from these 'CallOfShame' style channels does so much more harm than good. It only encourages people to assume the worst ever single time.



At no point did I say everyone commented in this thread was like this - I implore you to read my comment where I said 'it's a shame the same group'. There's always the same group of individuals who comment in the COD threads, the BF threads etc. that will always start linking to this sort of content and throwing accusations of cheating around.

I think there's a lot of really good discussion here, some really great stuff about community hosted servers and why those were introduced and what they addressed. But there's also some total ******** in this thread.

I'm not sure I totally understand your Apex comment - I agree that the majority of the playerbase are going to be on controller but how does that immediately relate to more people exploiting and using macros? And again - is it such a high number that you'd expect to run into them in every single game?
In my opinion the rise in false cheating accusations has become a bigger problem than actual cheaters. In games like COD we have a situation now where good players are regularly reported, often just a toxic revenge report rather than actually believing they were cheating, and a flawed algorithm will automatically shadowban a lot of them who are using MnK with no human review.

I put around 10 days playtime into MW2 multiplayer and I can count on one hand the number of players I encountered that were obviously cheating with an aimbiot or wallhack. While there were no doubt a lot of cronus users with no recoil cheats, it wasn't such an advantage that I couldn't still beat them anyway. On the other hand I was getting falsely accused of cheating regularly, sometimes multiple times per day, and received several voice chat bans despite never using it.

It seems like people just can't accept when they get outplayed by a good player anymore, cheater has become the go-to excuse people use to justify to themselves why they're still great at the game. Maybe it's different in in Warzone and other games, but in my experience actual cheating wasn't a big problem in MW2 public matchmaking.
 
The last game I played well was bad company 2. I know it was far from a competitive game, but I played so much I was incredibly good and regularly called a cheater. I noticed that people who call cheater are never good players. They're clearly just salty and immature.

BF3 didn't click with me so that was the end of that.
I saw occasional obvious cheater in BC2 where people would headshot you from the other side of the map with an lmg along with everyone else, otherwise I couldn't tell if other people were cheating and I never bothered to care.

Aim assist should just be removed or only allowed in controller only lobbies. Unfortunately this isn't going to solve the issue in those lobbies, but the alternative is to remove it entirely, which I'm also not opposed to because I'd never bother with them and it wouldn't effect me.

Remapping software is legitimately useful for some people and shouldn't be banned. I know this is unlikely to affect me anyway since I don't bother with competitive games anymore.
 
I noticed that people who call cheater are never good players. They're clearly just salty and immature.

I saw occasional obvious cheater in BC2 where people would headshot you from the other side of the map with an lmg along with everyone else,
otherwise I couldn't tell if other people were cheating and I never bothered to care.

So because other people call out cheaters they are "never good players, just salty and immature ", but because you saw occasional cheaters that makes it the truth?

Hmmm ok? :cry:
 
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So because other people call out cheaters they are "never good players, just salty and immature ", but because you saw occasional cheaters that makes it the truth?

Hmmm ok? :cry:
Just my observation playing that game. Most people are just salty, yes. Not saying all. Plenty of cheaters around I'm sure. It's just those crying cheater is almost every kid and their dog.

Also I didn't say they were never good players because they cry cheat, just those that did were not good players. Thanks for misunderstanding.
 
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To be fair there are a lot of people who straight up cry cheat just because someone gets a good KDR/wins a round convincingly and can't accept the player was just good or lucky. In almost any pub game if I put some effort in, or even sometimes when I don't, I can usually pull in 10:1 or better KDRs and that gets a lot of accusations :s
 
Talking of cheaters, just came across this guy on Battlefield... Half way through the match he was already 100/5 doing aimbot snap with a knife from across the map and glitching through walls. So obviously he's been playing to that rank and EA/DICE have done nothing about it. If the servers were hosted by the community, he'd be kicked!

Clipboard02.jpg


The next person with the highest below him was 34/12.
 
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Half way through the match he was already 100/5 doing aimbot snap with a knife from across the map and glitching through walls.

There's just no excuse for any modern game to be allowing that, EA simply don't want to invest the time and money into solving problems like this - but that's not exactly news.

Companies like EA want players to have a quick, easy consistent experience - where the player hits "play now" from the menu, and the match-maker does all of the work. They get dropped into a game, where the experience is consistent, match after match - and that does make a lot of sense and many games do this very well.

The problem is - when you don't have community servers (because of the numbers and because they want control) AND you're not making any actual effort with anti-cheat, it's a recipe for total disaster because there's no system in place to stop it. The numbers of people doing it are huge - the systems are much more complex than they used to be (due to player count + console and PC mixed together with crossplay), it's a difficult, expensive problem to solve.

But EA do have the resources to solve it, they just won't prioritise it.
 
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