290(X)@1200/1450/[email protected]
Red Five Standing By.....
MANTLE-Average FPS: 67.92
Red Five Standing By.....
MANTLE-Average FPS: 67.92
===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
E:\Documents\Star Swarm\Output_14_02_02_0323.txt
Version 1.00
02/02/2014 03:23
===========================================================
== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17122693120
Allocatable Memory: 140737488224256
===========================================================
== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 360 Seconds
Total Frames: 24453
Average FPS: 67.92
Average Unit Count: 4809
Maximum Unit Count: 5969
Average Batches/MS: 1229.23
Maximum Batches/MS: 3033.72
Average Batch Count: 21846
Maximum Batch Count: 119116
===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
E:\Documents\Star Swarm\Output_14_02_02_0323.txt
Version 1.00
02/02/2014 03:23
===========================================================
== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17122693120
Allocatable Memory: 140737488224256
===========================================================
== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Disabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 360 Seconds
Total Frames: 24453
Average FPS: 67.92
Average Unit Count: 4809
Maximum Unit Count: 5969
Average Batches/MS: 1229.23
Maximum Batches/MS: 3033.72
Average Batch Count: 21846
Maximum Batch Count: 119116
===========================================================
I don't hold an emotional view, I'm simply tired of seeing silly reasoning crop up as viable facts. How could rational person believe Oxide would deliberately cripple their own graphics engine in DX?

