Marvel Vs Capcom 3

Never been able to get used to the marvel v capcom games, to erratic imo and not enough planned attacks etc.
Thats just me though who can't cope with the speed, I suppose there are people who can chain loads of moves together into a one combo ko.
 
Combo timing is a lot more lenient than in SFIV, but they are almost all situational and require thought, unlike the rinsing of the same combo in SFIV, perhaps with 1 change when in a corner.
 
Ive never played any version, can somebody kindly tell me why this game is worth buying? Im thinking of getting it. The videos looked crazy, million hit combos, matches must be short.
 
Correct if I am wrong but isnt MvC3 also guilty of "button mashing" just as much as SF4/SSF4 is?
(I.e. to pull off these ludicrous air combos you go through a sequence of pressing the right attack button?

(Or am I off the mark here?)
 
I mean if you were to liken a combo string in SF4 to that of MvC, my perception is that the inputs in SF4 are more complicated (i.e. involving a lot of controller motions/charge motions as opposed to pressing buttons in a dial motion)?

In fairness when I played MvC2 on the Dreamcast (very briefly) I didnt bother to sit down and master it so I am not aware of the combo strings in such games.

If you could show an example of a typical bread and butter type combo in MvC2 (or 3) that would be smashing.

(These are genuine questions, not a pop at the game. Just on looks alone this game just looks too frikkin awesome).
 
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MvC3 combo's are far easier to perform physically, but you need more intelligence to do them as most are situational (depend on opponents height, weight, hitbox, height in the air, angle compared to you, assist extensions and resets etc).

MvC2 is all about the infinites and ROMs in combo's, or AHVB combo's into AHVB loop. I can just about AHVB 3 times, and do 4 loops of Iron Man's infinite in MvC2 so I'm certainly not even slightly competent at it.
 
MvC3 combo's are far easier to perform physically, but you need more intelligence to do them as most are situational (depend on opponents height, weight, hitbox, height in the air, angle compared to you, assist extensions and resets etc).

I had a feeling this was the case.

It will certainly be an interesting change to SSF4 thats for sure!

No chance for me in MvC3 you reckon? :) I think I will suffer badly because Ive acustomed myself to turtling/zoning with Guile in SF4/SSF4 and this game is much more fast paced and needs quicker thinking.
 
You can pick a keep away/chip oriented team, but generally the game is far more aggressive. Try out Modok, Arthur and Phoenix.

I certainly wouldn't underestimate your potential in Marvel.
 
You can pick a keep away/chip oriented team, but generally the game is far more aggressive. Try out Modok, Arthur and Phoenix.

I certainly wouldn't underestimate your potential in Marvel.

Thanks for the vote of confidence K :) Lets see how it goes.
Will definitely try out those 3 to start with. (Actually genuinely, thank you very much for that, since I literally had no clue who to start playing with, so any recommendation is appreciated).
 
Well I am starting with 3 all rounders in Iron Man, Super Skrull and Deadpool. I'll then swap out members of the cast as I learn my play style.
 
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