Soldato
- Joined
- 15 Mar 2010
- Posts
- 11,369
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I think just the ending. The legendary final boss - Marauder Shields - is worth the price of admission alone.
man he was solid.
I think just the ending. The legendary final boss - Marauder Shields - is worth the price of admission alone.
The music in this game gives me goosebumps, particularly the piano stuff.
That's a bit harsh.
Don't play 30-40hrs of excellent game, just because the last 30mins is pants.
Actually the Normandy is explainable,
there isn't any timeline, the only person we are aware of that is left while Shep is on the Citadel is the main guy who tells him the Citadel hasn't fired. We have no idea how long Shepard was unconscious before stepping into the beam.
A full retreat could have been signalled and the Normandy along with loads of other people fled, its stupid but its possible, only because the reapers magically let a crapload of shuttles land on earth without trouble, if that is plausible(but a massive stupid plothole) then there's nothing stopping the remaining crew going back the same way and them heading to a regrouping point in another system.
Its still daft, you can spin anything, it doesn't matter, what matters is how the player feels/reacts AS HE PLAYS it, and as I played it nothing made sense, it was irksome and stupid. Simple as that, they can release a DLC that "fixes" everything by explaning it a la Lost..... badly, it won't change the fact that I played 20 mins of utter turd at the end of well over 100hours gaming across the trilogy, expected an ending and didn't get one. Nothing can stop that from not having happened, so utter failure, nothing more or less.
Actually the Normandy is explainable,
there isn't any timeline, the only person we are aware of that is left while Shep is on the Citadel is the main guy who tells him the Citadel hasn't fired. We have no idea how long Shepard was unconscious before stepping into the beam.
A full retreat could have been signalled and the Normandy along with loads of other people fled, its stupid but its possible, only because the reapers magically let a crapload of shuttles land on earth without trouble, if that is plausible(but a massive stupid plothole) then there's nothing stopping the remaining crew going back the same way and them heading to a regrouping point in another system.
Its still daft, you can spin anything, it doesn't matter, what matters is how the player feels/reacts AS HE PLAYS it, and as I played it nothing made sense, it was irksome and stupid. Simple as that, they can release a DLC that "fixes" everything by explaning it a la Lost..... badly, it won't change the fact that I played 20 mins of utter turd at the end of well over 100hours gaming across the trilogy, expected an ending and didn't get one. Nothing can stop that from not having happened, so utter failure, nothing more or less.
I don't want to defend bioware at all, but they made a huge complex universe that requires maintenance, ultimately this perhaps more indicates that the ME3 was rushed.
Yes and all that will happen is some big studio will come and buy them and so the circle continues..
I think if you ask any fan and they would have waited longer to get a decent game lol
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…” - Mike Gamble
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
This game seems to work good in 3D except the aiming is off....you have to aim like an inch or so to the left which is a shame i guess it's due to no 3D profile yet.
Oh well least the fps cap unlock works fine in this at 120hz.
How do you remove the FPS cap on this?
I might actually start ME2 again and choose every renegade option and let everyone die, including Shepard. That is a proper ending!
http://social.bioware.com/forum/1/topic/355/index/10056886
Unbelievable!
["How could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets?"]