People say multiplayer will spoil ME3, looks at Assassins Creed Brotherhood, nope.
Why do we need to look to a non-rpg, extremely shallow, rehashed yearly game, that has a multiplayer component with no depth at all?
People say multiplayer will spoil ME3, looks at Assassins Creed Brotherhood, nope.
Oh please, what? The multiplayer IS the reason the game is being delayed. EA have announced they would delay the release by adding features to appeal to the COD crowd. 1+1 = ?
http://uk.xbox360.ign.com/articles/119/1199220p1.html - read and weep. EA are CoDifying ME more and more as time goes...Won't be surprised if by release, the single player campaign ends up being just a tack on to the multiplayer. So totally unnecessary.
Casey Hudson won't spoil the Mass Effect series, he has created two good games, the multiplayer will be an addition added after the single player is done, i also haven't played a game where the singleplayer has been affected by multiplayer.
My worries stem from EA's terrible reputation for ruining franchises.
You spelt Activision wrong, EA are no saints but they have invested in great new IP's before and hudsons team has so far produced two amazing games, bioware made a missstep with DA2 but I would consider that the only one.
I think you just need to relax.
I would LOVE to get ME3 on PC but because I played the first 2 on xbox, I want to use my save data
I dont suppose there is anyway to get ur xbox save on to your pc? or even if you could it would not be compatible?
Doesn't change the fact that what EA said about the direction they are taking the ME franchise worries me a bit.
Why do we need to look to a non-rpg, extremely shallow, rehashed yearly game, that has a multiplayer component with no depth at all?
Actually you won't need to do it at all. Also the co-op missions can be played singleplayer!Ugh...so multiplayer actually affects single campaign? Even IF they say single can be completed on its own you will be losing out on whatever multi brings into it. Why? Why? Why was this decision made? Cannot fathom a more asinine approach to the thing =/. Want multiplayer scenarios - fine. But keep the damn things separate from my single player campaign!
WHY LORD WHY?!
Actually you won't need to do it at all. Also the co-op missions can be played singleplayer!
MP comes in as a substitute for side quests for example, but you can do a thorough SP playthrough instead to achieve the same galactic readiness level.
Doing the co-op missions would give you more freedom to skip side-quests or whatever (though I can't imagine why anyone would want to do that).
Oh I don't care much for it either, and would rather see the disk space used for more dialogue and character interaction (for example), but at least an upside of these co-op missions is that they can be skipped (with no impact on the story) and/or played solo.If they can be played single player, what's the point? Surely if you've completed them in your regular campaign there would be no aim in playing them over and over in co-op? Separate co-op scenarios that don't affect single player campaign, I understand. The approach they're taking seems really pointless to me.
If they can be played single player, what's the point?