*** Mass Effect 3 ***

It doesn't seem that way from what I am seeing and that was from people who have played almost everything in the game.

Sorry, they are either wrong or lying, it has been confirmed by a dev and I can personally attest to getting the supposed "best" endings without touching the MP.

It's two images, neither have any impact on the game experience at all.

Again, everyone using stock media, even musicians use samples, it's perfectly normal.

Yes the game and it's developer/publisher have flaws and some are actually worth getting angry about, the fact Bioware used two images they didn't design personally is not one of them.

Also please spoiler tag your post, including the link.
 
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what setup is everyone using?

what class is ur own char and whos in the rest of ya group!

dont forget spoiler tags!
 
what setup is everyone using?

what class is ur own char and whos in the rest of ya group!

dont forget spoiler tags!

I tend to wing it. I play infiltrator, with high powered, high accuracy weapons, sometimes shove a blade up their ass, but not much in terms of biotics and techs. Haven't found a totally awesome sniper, but rifles are cool. Phaeston, or the Mattock battle rifle. Black Widow would probably do it once I get the funds or find it.

I vary the support, depending on the occasion and what dialogs they may bring to the mission. Liara is always useful, and with a scorpion and a accuracy-modded smg, she can do some damage. I enjoy the combat but I play ME3 more for the story part.
 
Having just started the game on Friday evening I'm a long way from worrying about the quality of the ending - anyway don't forget there's a ME movie rumoured so maybe that will pick up where the game left off.

Enjoying it so far, though have to say everything seems a bit more linear and dumbed down from ME2. I'm not a fan of gameplay turning into cutscenes then back again, which is what the tutorial mission on Earth seemed to consist of. As someone commented a few pages back, the Citadel seems to have gone from the vast expanse of ME1 to a couple of short corridors in ME3, maybe more unlocks later on? It seems that most of your commerce or upgrades are done from terminals on the ship but these are scattered around the four decks.

Also out seems to be mining for resources, really dumbed down in that you blanket scan the planet from orbit, zero in on a hotspot then the upgrade or bounty is automatically uploaded. No exploration, no combat to up your XP.
 
Does anyone know at what point in the run up to the ending where your rating its taken? Ie could I play mp to boost right up to the end or does it get taken around the time of the lots of ships cut scene and events?

I.did most of the side quests,.exploring that I could handle until I was bored but my percentage is only around 75.
 
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Does anyone know at what point in the run up to the ending where your rating its taken? Ie could I play mp to boost right up to the end or does it get taken around the time of the lots of ships cut scene and events?

I.did most of the side quests,.exploring that I could handle until I was bored but my percentage is only around 75.
Basically, watch out for Hackett giving you a choice to carry on with the game or wait a while. At this point you'll want to save your game although once you complete it you'll be taken back to this point anyway.

Before you enter the Illusive Man's base

Edit: I had a full bar on the Galaxy at War thing, and never went online once. I did almost every single sidequest though (missed one, it's still in my mission log >.<).
 
Sorry, they are either wrong or lying, it has been confirmed by a dev and I can personally attest to getting the supposed "best" endings without touching the MP.

It's two images, neither have any impact on the game experience at all.

Again, everyone using stock media, even musicians use samples, it's perfectly normal.

Yes the game and it's developer/publisher have flaws and some are actually worth getting angry about, the fact Bioware used two images they didn't design personally is not one of them.

Also please spoiler tag your post, including the link.

From what I can see you can max out the green bar but the EFFECTIVE readyness is HALF the value of the green bar, and afaik its MP that allows you to increase the "effectiveness" rating. Basically with single player only you can max the green bar but your effectiveness is 50%, meaning you can get 6000 on the bar, but it only counts as circa 3000(not sure what the actual max on the bar is without loading up and checking).

There are seemingly endings give or take every 1000 mark from 2000 to 6000, you can only access 2000/3000 with no multiplayer, or at least that seems to be how it worked in my game. I played, did no multiplayer had no indication AT ALL that I needed to do multiplayer, my effective readyness rating was always low but it was never explained, and I got a totally crap ending, or more specifically a totally crap choice of 3 truly crap endings.


EDIT:- gone in to check my last save, I have a military strength rating of just under 6500, a war readiness rating of 50% and an effective military strength of 3200, which is why I got the 3 god awful endings and not the other 3. From everything I've read there is no way to increase war readiness other than MP, I've, afaik missed almost nothing in terms of max war readiness rating so 6500-7000 is likely the max meaning 3250-3500 is the max you can get without playing MP at all, which means again you miss out on the "best" endings without MP.

Of course, you can, and I'm about to, use a trainer to adjust the rating before going on the final mission, not sure if it works or not. Truly epically ridiculous that a huge majority of those have finished it, got one of the 3 crap endings, been utterly let down because the game in no way anywhere maxs it clear that you HAVE to play MP to get a good ending, utter, disasterous failure on their part.

I can see it as a "anti piracy" measure potentially, HAHA we screwed all of those who can't play MP, but 99% of people buying this game are buying for the SP, and most, me included had zero intention of trying it till I'd played it through at least once as I couldn't wait to finish the SP, in which case they again failed to recognise why the vast majority of people bought and the way most of those people would play the game.

The "best" endings still sound somewhat awful and stupid, though I've not seen them to see how it pans out.
 
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lol iv decided im just not going to worry about it from whateveryones saying its gonna be a craptastic ending regardless. i think i must have only about an hour left to play at max now.

the game has certainly has its ups and downs but its still nowhere near as good as me2 imo
 
From what I can see you can max out the green bar but the EFFECTIVE readyness is HALF the value of the green bar, and afaik its MP that allows you to increase the "effectiveness" rating. Basically with single player only you can max the green bar but your effectiveness is 50%, meaning you can get 6000 on the bar, but it only counts as circa 3000(not sure what the actual max on the bar is without loading up and checking).

There are seemingly endings give or take every 1000 mark from 2000 to 6000, you can only access 2000/3000 with no multiplayer, or at least that seems to be how it worked in my game. I played, did no multiplayer had no indication AT ALL that I needed to do multiplayer, my effective readyness rating was always low but it was never explained, and I got a totally crap ending, or more specifically a totally crap choice of 3 truly crap endings.


EDIT:- gone in to check my last save, I have a military strength rating of just under 6500, a war readiness rating of 50% and an effective military strength of 3200, which is why I got the 3 god awful endings and not the other 3. From everything I've read there is no way to increase war readiness other than MP, I've, afaik missed almost nothing in terms of max war readiness rating so 6500-7000 is likely the max meaning 3250-3500 is the max you can get without playing MP at all, which means again you miss out on the "best" endings without MP.

Of course, you can, and I'm about to, use a trainer to adjust the rating before going on the final mission, not sure if it works or not. Truly epically ridiculous that a huge majority of those have finished it, got one of the 3 crap endings, been utterly let down because the game in no way anywhere maxs it clear that you HAVE to play MP to get a good ending, utter, disasterous failure on their part.

I can see it as a "anti piracy" measure potentially, HAHA we screwed all of those who can't play MP, but 99% of people buying this game are buying for the SP, and most, me included had zero intention of trying it till I'd played it through at least once as I couldn't wait to finish the SP, in which case they again failed to recognise why the vast majority of people bought and the way most of those people would play the game.

The "best" endings still sound somewhat awful and stupid, though I've not seen them to see how it pans out.

Let me know if the trainer works - that is my plan for when I get to that point too. Can't be arsed with MP.
 
After some reflection on that ending, I still cannot make sense of what I saw. I played ME3 with a stock non-import Shepard and some of the premade choices ingame were very poor.

What puzzles me is that I got a bit of a different ending to everyone else it seems. Major spoilers - click only if you've finished the game (obvs)
We see the final charge towards the beam. At this point Javik and James are my teammates. The beam hits nearby and everyone is blown apart or vapourised.

Shepard gets up. At this point I look around me and I spot Javik beside me and James nearby smashed against an rock. I take out 3 husks and a Murauder and step into the beam.

I arrive in a corridor full of dead bodies - everything that happens here is as normal so we'll fast forward...

Cut to the Normandy and Joker in FTL trying to escape a shockwave. The Normandy partially burns up and crashes on a lush green planet. The door opens - and on my game it just cut straight to credits! Followed by the weird sequence with the man and the child as per normal.

Apparently other gamers have seen two members of their crew step out of the Normandy at this stage... <insert confused Kainz>
 
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After some reflection on that ending, I still cannot make sense of what I saw

I think the endings set it up fairly well for an mmo to be honest :

Shepard is dead again, well kind of, apparently. So you can't play him, or her.

Ok, so some of the choices you have at the end mean it's not quite that straightforward - i.e the synthesis ending.
Remember Bioware have taken liberties and ignored a few decisions you made made in ME1 & ME2, so they'll do it again if they need to for an mmo.

You'll probably meet any squad members that survived during the game in set pieces / missions.

All the races are in one place meaning there's a need to gather resources to build technology again that will let you open up new galaxies, etc...

Only grey area is who are now the enemy, since all the different races have been united for a single cause.

Maybe whoever was responsible for the AI on the crucible? Or beings formed from the dark energy the Reapers were concerned about?

Either that, or they'll pull the 'Dallas shower scene' on us and it was all a bad dream due to getting too drunk at the Normandy bar :)
 
Im getting a black screen on loading when finishing the Rachni queen mission! Whats the best way around this? i cant progress anymmore . Black screen after cut scene
 
Ok, endings, with a cheat, meh, spoilers

Okay, as far as I know I had maxed green bar, max war assets, 50% war readiness, and around 3250 effective war assets.
First attempt, control reapers, Shep dies, relays blow, for some absurd reason Normandy has left earth with everyone who was on the planet, and crashes somewhere stupid, the video on earth of the wave going through turns reapers green or blue, forget which and the people taking cover survive. Joker and 2 people leave normandy on planet

I redid it and did the synthesis ending which is utterly retarded, same but crashlanding the 3 crew have synthetic bits, eyes, skin, its retarded.

I watched the third ending online and it showed a part where the guys taking cover on earth got fried and then showed another part where the wave basically turns earth charred, so I assume everyone died everywhere, which seems ridiculous. Though I have no idea on the war assets for the online vid, it might have been much lower war assets.

So did cheat, it DOESN'T change war readiness, just pumps up war assets so even at 50% effective its way above the 5000 you need.
AFAIk its only the kill reapers option that changes, so an hour playing to the end and, only difference was earth didn't get charred and the guys in the vid taking cover don't burn, the reapers just flop over. That could be down to war assets being higher than online vid and nothing to do with cheat.

IGN and other things seem to suggest with 4000+ you can save Anderson, and survive yourself, didn't have these options.

However in each one I did the final speech option with the illusive man each time the two options on the left(paragon/renegade) are greyed out.

My guess is, if you play MP properly and get war readiness above certain levels those two final speech options aren't greyed out and give access to different endings. Still points to needing to play multiplayer no matter what, which is still a cluster**** because it doesn't anywhere hint that you need to do that.
 
Ok, endings, with a cheat, meh, spoilers
Perhaps you just need a higher paragon/renegade score to choose those two options, or were you already maxed out?

Also, I thought that on the score the grey bar represented what you would have with 100% war readiness effort and the green bar your actual readiness? In which case I'd find it a bit strange that when the green bar is completely full there's still the possibility of unlocking more?
 
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