It is incredible to me what people define as awful controls these days. Now I finally understand why people complained about TW3's controls so much - they are insane.
Yeah maybe i am being picky but it just feels so bad to me. I think the main problem though is that i like to play with low sensitivity so when when i am having to constantly pan the camera around i can never find a decent balance. In the Witcher it is not as important because you only use swords so i was able to get past it, despite the fact that the previous games had much nicer feeling movement. I also find the player character very slow to respnd to input, so you always end up running past things and then theres this wierd circling motion as you try to turn round to get back to it.
The other major problem is that the camera itself is not a fixed position, so for instance, when you run forward the character is about ten feet infront of you.
Is it really to much to ask for a tight movement system so i feel like i am actually controling the character. The Division is how third person shooter movement should be imo.