hmm server crashed again, it seemed to happen the second after a creeper exploded.
Gar I believe it is your Creeper nerf mod that does it. On 2 occasions when Creepers have exploded the server has crashed.
Creeper mod is not on the server I removed it last night as it does not work.
The servers error is running out of memory & it could one of two things....
1) The BB mod as this has been setup today
2) The Fly mod that some players use to fly in the server it has been used tonight (I banned this last time as the server was crashing when it was used)
3) Mine carts as they are been used & tested more & more on the server.
4) TNT the server logs with the BB logs show that this crashed the server last time, but as I had put the TNT nerf mod back on before the 2nd crash it can not have been TNT the 2nd time.
I will send a ticket to the host about it anyway.
I'll get rid of my fly mod mate. Andy you should too.![]()
Does area-bound inventory stuff work regardless of how you leave the area? for example does it only work when walking into/out of an area, or does teleporting/respawning correctly set off the mod into returning the correct items? I ask because we could set up a PvP arena, where inside you are only allowed a set of simple iron or stone items and the ground could be made out of sand so you can destroy an opponents cover and such... and even if you die, you will just respawn and if this gives you back all your day to day items, which would be great. At least that would allow the odd bit of intentional PvP, and even make some interesting team vs mobs battles if we add in a mob spawner behind an easily breakable wall when we want to get to it.
Does area-bound inventory stuff work regardless of how you leave the area? .................
Healing area : Any player that enters a healing area will get a health regen until he is at full health or leaves the area. The power and the delay between heals can be changed in the config file.
This would be so useful for my home/safehouse...