Mistakes of this console generation

Shane Bettenhausen on a recent 1up Yours podcast said the Devil May Cry 4 installation took "around" 45 mins and i don't think he was joking :D
A 45min installation via the Blu Ray drive comes to a whopping 24.3GB. (9MB x 60secs x 45mins)
I think it's more likely that the version that guy was handed was one with some sort of an unoptimised installation, that simply installed the entire disc to the HDD.
I doubt Sony would be too happy with a single game filling up more than half the drive of a 40GB PS3.
 
To be perfectly honest Sid, I think you've gotten your answers on the first page of the thread. Anything past that, like you said is starting to turn into flaming.
 
A 45min installation via the Blu Ray drive comes to a whopping 24.3GB. (9MB x 60secs x 45mins)
I think it's more likely that the version that guy was handed was one with some sort of an unoptimised installation, that simply installed the entire disc to the HDD.
I doubt Sony would be too happy with a single game filling up more than half the drive of a 40GB PS3.

I'm pretty sure installing it on to your HDD is purely optional.
 
Guys, can you stop turning this into a 360 vs PS3 debate and answer in the format I asked for in the OP, or I'll asked the thread to be closed as there are 50 bjillion other threads that debate this issue at length.

But is this thread not about the contrast between consoles (aka 'vs'), your original list, whilst hitting the nail on the head, is a compairson of differences is it not?

Scort.
 
Shane Bettenhausen on a recent 1up Yours podcast said the Devil May Cry 4 installation took "around" 45 mins and i don't think he was joking :D

I read on neogaf that a Capcom source has said full intstall on the PS3 (only as far as we know) takes at present 21 mins, Shanes was a pre release code and this is why it was longer. This is supposed to get rid off all loading times for the game, its an option so you can just play and then install when having dinner/tea etc.
 
I read on neogaf that a Capcom source has said full intstall on the PS3 (only as far as we know) takes at present 21 mins, Shanes was a pre release code and this is why it was longer. This is supposed to get rid off all loading times for the game, its an option so you can just play and then install when having dinner/tea etc.

21 mins ain't bad at all. Carries the full Devil May Cry story on screen while installing. So something to read :D
 
A 45min installation via the Blu Ray drive comes to a whopping 24.3GB. (9MB x 60secs x 45mins)
I think it's more likely that the version that guy was handed was one with some sort of an unoptimised installation, that simply installed the entire disc to the HDD.
I doubt Sony would be too happy with a single game filling up more than half the drive of a 40GB PS3.

The install is 5Gb as quoted by famitsu, sorry to stray off topic.
 
But is this thread not about the contrast between consoles (aka 'vs'), your original list, whilst hitting the nail on the head, is a compairson of differences is it not?

Scort.

There's posting in the original asked for format, Which avoids Fanboy Wars. And then theres picking apart what everyone else has said.

Everything has been picked apart already in 50 bajillion threads. It doesnt need to happen again, Stick with the original requested format by the OP. And all will be fine and none school yard.
 
Anyways, My List.

Xbox 360:

The Core release. I'm pretty sure this has hurt a lot of Developers, As every time a developer creates a game, First thing they have to realise? The hard drive isn't available for any installs, caching or any other requirements on all 360 consoles.

Console Reliability, Enough said surely. It's bad. It's improving! But that doesn't change the fact...It's bad. That's the DVD drives and 3ROD.

Crap Copy protection on 360, Firmware update and you're away!? That's pretty bad. :P

20gb Hard drive as standard or the over pricing of the larger capacity upgrade

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PS3

Late release of the SDK to developers and the Development Console, meant slow release of games in the beginning.

Bad ports are crippling the PS3, But to be fair, that's not down to Sony.

A console coming on the market at £500+ is never going to be pretty, Bluray or not!

A rushed GPU, to be honest, I would have preferred to wait longer, and get an upto speed GPU.


--

I'm on the fence with the Cell, to be fair. I don't think it is a mistake. As always, We say when used properly it will beat down the 360's processor. But it's just finding people who WANT to use it. Lazy ass developers to hell with you. :p
 
360:
  • No wireless built in.
  • 20GB HDD should have been bigger from day 1.
  • A better cooling solution to reduce noise levels would have been nice.
  • XBL Using "Points" rather than actual round number cash values.
  • Being able to customise the Dashboard more would be nice. EVERYTHING can be altered on the PS3's.
  • The failure rates, seriously? You couldn't make it up!

Wii:
  • Most third party games are poor.
  • Sick and tired of yearly churn outs of Mario/Zelda/Smash Bros. More Nintendo's fault than the Wii's though.
  • Playing the console alone just isn't fun (imho)
  • I Know GFX are not the be all and end all but they could have been better.

PS3:
  • Controllers should have had rumble from day 1.
  • PSN needs more content.
  • The Console has to be on to recharge the controllers. It doesn't go into a sleep mode like the 360 and turn itself off when it's done.
  • It needs more AAA titles.
  • Suffers from bad ports of some games. Certainly won't do it any favours.

I like all 3 consoles but they all have their niggling issues :)

The Mario, Zelda, Smash Bros, Donkey Kong are a franchise Nintendo will keep for quite a while, many people look forward to the next variant. I will always buy the next Mario/Zelda as long as it has good reviews.

They sell because they are good games, unlike Tomb Raider which is trying to reclaim its popularity back due to Eidos making poor versions of the game after the Third (ie chronicles).

I seriously do not see why people hate Smash Bros, Mario, Zelda just because they re use the name. They are making them great sequels, its not as if their is bad gameplay. Some people blame it on the fact that they are un able to produce anything new.

Resident Evil has been going for ages now and its still a very popular game.

Second the graphics are good, just because they do not have 1080p/720p doesnt mean they cannot look great in 480i/p. Just have to look at Metroid, Mario to see what is possible as developers are not pushing it very much. Graphics are not defined at the resolution.

Yes im am a Fanboy but i dont deny the PS3/360 has a lot of power and enjoy myself scandalous at my freinds playing the 360.
 
I don't own a PS3 so I can't really comment on it. Here's my suggestions for the other two though:

Xbox 360
  • We all know that it was rushed to market to beat the PS3/Wii. I think this is the cause of the reliability issues. I'm now on my third console. Please sort it out.
  • No wireless. I resent having to pay an extra £60 for something that the £99 DS and £179 Wii come with as standard. Microsoft had the chance to include it in the Elite but chose not to. They also could have released a 802.11n-compatible add-on but haven't. Why?
  • Mixed bag controller. The controller is excellent for FPS and racing games. However, the bumper buttons are annoying and so is the D-pad. With XBLA being such a hit, you'd think they would spend some time getting the D-pad right.
  • Xbox Live. If I'm paying £40 a year, I expect dedicated servers.
  • Where's the damn web-browser already? You'd think Microsoft of all people could write a web-browser for their console.
  • Disney dollars suck. Please move to using a cash payment system. Or at least let us buy as many points as we like.
Overall, I think the Xbox 360 does more things right than wrong though.

Nintendo Wii
  • Sort out online play. Friend codes are lame. Please follow Microsoft's lead.
  • Reduce the focus on party games. Yes they're fun in multiplayer but not everyone has a houseful of people all of the time.
  • Get more 3rd party developers on board. And see if you can get the existing ones to write more than party games/re-hashes/movie cash-ins. 3rd party developers seem to see the Wii as a license to print money by making crappy games aimed at kids.
  • Why is there no official rechargeable battery pack for the Wii controllers?
With the popularity of the Wii, I doubt there's much incentive for Nintendo to resolve the current issues with the Wii though.
 
There's posting in the original asked for format, Which avoids Fanboy Wars. And then theres picking apart what everyone else has said.

Everything has been picked apart already in 50 bajillion threads. It doesnt need to happen again, Stick with the original requested format by the OP. And all will be fine and none school yard.

I am guessing you mean the way I replied back to Baz, when you refer to "picking apart" what others have said (apologies if not though), I wasn't nit-picking his comments, just wished to reply back to the points (this is a forum for open discussion after all).

By the very nature of forums, you will have people debating other's points and views, granted these will often fall into fan boy/flame wars, but for those who couldn't care less about either format; it is nice to hear what they say.

Edit: I fail to see how a format avoids fan boy wars, if anything, it just makes it easier to read - are we to put our replies into the same format too?

Scort.
 
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  • Wii: Low third party attach rate. Mario sells big. Third parties are too scared to release new IPs onto the console in case they don't make a profit out of it.

This isn't a mistake, though. It just hasn't happened yet. I would say 3rd party support is stronger for the Wii than the Gamecube, certainly no where near the support the 360 or PS3 has... but then MS/Sony can't match the 1st party titles Nintendo (will) throw out.

Nintendo's mistakes, and at the moment I doubt Nintendo would admit to any, are:

  • Failing to push the online service within it's own games, which has seen 3rd parties back off too much (but Medal of Honor looks good with 32 players online)
  • Going overboard with 'safety' of it's online service. 1 code per system. Even better, why not just have bloody gamertags?
  • A lack of internal storage - you're going to struggle to get any great number of VC games or additional channels on the 512mb. This can be solved by simply allowing access to the SD card slot for channels via a firmware update.

I think people apply the time the 360 has been out, and all the advantages of it, to the Wii and PS3 - a lot of both of these consoles are simply the time they've been out. A lack of games, for example. Well, er, it's been out 12 months.
 
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the ps3 hate on here is getting tiresome.

so many falsehoods being spread around.

'installing' most games takes all of a couple of minute's, the controllers only have to be synched once and that's it, it takes 15 seconds to do a pair you can recharge them while you use them whenever you like.

it has AAA games they just get ignored and dismissed as bashing the ps3's games is what all the cool kids do now.
 
Nintendo Wii
  • Sort out online play. Friend codes are lame. Please follow Microsoft's lead.
  • Reduce the focus on party games. Yes they're fun in multiplayer but not everyone has a houseful of people all of the time.
  • Get more 3rd party developers on board. And see if you can get the existing ones to write more than party games/re-hashes/movie cash-ins. 3rd party developers seem to see the Wii as a license to print money by making crappy games aimed at kids.
  • Why is there no official rechargeable battery pack for the Wii controllers?
With the popularity of the Wii, I doubt there's much incentive for Nintendo to resolve the current issues with the Wii though.

Very similar list to mine. It does seem daft they've not clicked on with creating a charging dock themselves, but as you say they won't do anything they don't want/need to if it doesn't fit with their plans whilst the Wii is printing money for them.
 
I am guessing you mean the way I replied back to Baz, when you refer to "picking apart" what others have said (apologies if not though), I wasn't nit-picking his comments, just wished to reply back to the points (this is a forum for open discussion after all).

By the very nature of forums, you will have people debating other's points and views, granted these will often fall into fan boy/flame wars, but for those who couldn't care less about either format; it is nice to hear what they say.

Edit: I fail to see how a format avoids fan boy wars, if anything, it just makes it easier to read - are we to put our replies into the same format too?

Scort.

haha, Sorry, I don't know why I quoted you, it was a general reply to the thread. It's just as said, All arguements have been heard before.

The format of this thread, Let everyone say what they felt failed in all consoles. If people disagree with those failures I guess they are well within their rights to voice it :p Just ignore me, These threads make me cranky.

I love PS3 :( And everyone always picks on him. He's had a hard life!
 
  • DVDs are just too slow to read the amount of content we expect to see on screen. Caching is the answer.
Where did you get that incorrect fact from? DVD reading rate is actually faster than blu-ray.


  • Wii: Low third party attach rate. Mario sells big. Third parties are too scared to release new IPs onto the console in case they don't make a profit out of it.
Incorrect again. Wii consoles sell fast meaning there is much bigger userbase which developers can not ignore. Around 18.5 millions Wii were sold after just 1 year and it won't be long before it passes Gamecube's lifetime sale of just 21 millions! Like PS2 - More consoles sold equals more publishers.

Source: http://uk.gamespot.com/wii/action/supermario128/news.html?sid=6180617&msg_sort=1
The analyst firm reports that there are 86 games coming out for Nintendo's console in the fourth quarter, compared to 47 for the Xbox 360, and 38 for the PlayStation 3.

Maybe you need to read up some facts before posting each consoles' pros and cons!
 
Where did you get that incorrect fact from? DVD reading rate is actually faster than blu-ray.

I think you are missing the point of his post.

In context. He's saying without a Hard drive in place, The read speed of the DVD drive, Will soon become null and void, without a Hard drive to cache to.

Blu ray has a guaranteed Hard drive there to use.

360 Core relies on the DVD drive. And developers have to develop games with that in mind. All though I do believe it was mentioned that that may be changing soon, and games will soon say HDD required?
 
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