DRS is very confusing to me.
I think I need to research why it was brought in, but as far as I can tell it is being used to get the cars to pass each other and fight for spots etc.
However I think it would make it more interesting to get the cars closers together. A DRS system like Mario Cart, in as such as if your 1.5seconds behind the car in front you get DRS, but if you within 1.5, you don't.
This would close the gaps, the cars behind would catch up.
Would it mean that the cars just bunch up and don't pass each other. Maybe.
Would it feel more fair then catching someone then getting a boost too, definitely.
I think I need to research why it was brought in, but as far as I can tell it is being used to get the cars to pass each other and fight for spots etc.
However I think it would make it more interesting to get the cars closers together. A DRS system like Mario Cart, in as such as if your 1.5seconds behind the car in front you get DRS, but if you within 1.5, you don't.
This would close the gaps, the cars behind would catch up.
Would it mean that the cars just bunch up and don't pass each other. Maybe.
Would it feel more fair then catching someone then getting a boost too, definitely.