Road rallies (or night events) are run on open public roads late at night. The first cars will normally leave at around 23:00 with most people usually finished by 3am depending on the number of entries and how long the rally is.
Some stages are timed to the minute, interspersed with selective stages which are timed to the second.
There are often regularity or "transport" sections to get you from one bit of the rally to the other as well, these generally consist of a gentle cruise down a bypass or round a town centre.
Over the whole rally you need to maintain an average of 30mph. Which sounds really slow. It's not, unless you have done an event you really won't understand why.
Many of the selective stages are on incredibly tight and narrow lanes with poor surfaces, or down unclassified "white" (the colour they appear on an OS map) lanes, through farmyards etc etc. The more time you drop, the more you are penalised. Conversely, if you arrive early for a check point, you are penalised even more heavily, you have to be BANG on time to clear the stage.
At the end the people with the least seconds dropped wins. There are extra classes for sub 1.4 (or is it 1.3? Can't remember) mixed crew, novice teams etc.
The maps used are Landranger OS maps. The event is likely to either be marked maps (where you pull up at the startline and are given a pre printed OS map with the route on it) or plot n' bash (you pull up with your own maps, and are given a sheet of coordinates to plot on the go) Plot n' bash is VERY difficult unless you have an experienced navigator! In fact, road rallying full stop relies incredibly on the navigator. He has to tell you where to go and how quickly to get there. Without him the driver is no good.
I'll post some more up later but I have to go to work!
Some stages are timed to the minute, interspersed with selective stages which are timed to the second.
There are often regularity or "transport" sections to get you from one bit of the rally to the other as well, these generally consist of a gentle cruise down a bypass or round a town centre.
Over the whole rally you need to maintain an average of 30mph. Which sounds really slow. It's not, unless you have done an event you really won't understand why.
Many of the selective stages are on incredibly tight and narrow lanes with poor surfaces, or down unclassified "white" (the colour they appear on an OS map) lanes, through farmyards etc etc. The more time you drop, the more you are penalised. Conversely, if you arrive early for a check point, you are penalised even more heavily, you have to be BANG on time to clear the stage.
At the end the people with the least seconds dropped wins. There are extra classes for sub 1.4 (or is it 1.3? Can't remember) mixed crew, novice teams etc.
The maps used are Landranger OS maps. The event is likely to either be marked maps (where you pull up at the startline and are given a pre printed OS map with the route on it) or plot n' bash (you pull up with your own maps, and are given a sheet of coordinates to plot on the go) Plot n' bash is VERY difficult unless you have an experienced navigator! In fact, road rallying full stop relies incredibly on the navigator. He has to tell you where to go and how quickly to get there. Without him the driver is no good.
I'll post some more up later but I have to go to work!