Need For Speed Shift

Got this today and have to say i like it..... what bits do you think are unfinished and buggy?

Well, there is the bug concerning the oversteer in the tuning options.

I've had 2 bugs with the replay. One where my car just sits on the line when all the others carry on as normal, and the other one is where the replay just keeps looping. The only way to get out was to exit back to the dashboard.

The brolly girl also stand inside the car sometimes.

And it doesn't save the controller settings.
 
see im into tier 4 now and havent messed with the sensitivity at all, i agree its twitchy and high on impossible to avoid a bit of drift in the corners but doesnt harm the gameplay imo

PS driving works converted Skyline GTR and bugatti veyron, got the reventon too
 
Im kinda miffed

It seems on several forums people with the X360 version particulary with the pad are making quite a bit of fuss on how bad this is. Im wondering if theirs some issue with the PAD on X360 or the settings I do agree the game has some bugs but these will likely get patched?

Thing is several of us on gtf are really enjoying this game, most I think are PS3 users with wheels to be fair however we currently are testing the game in a TT and one of the fastest guys so far is a X360 player with the wireless wheel so he must have it handling well.

See the link, try the TT with the car/tuning mentioned and lets see what you can do.
Anything under a 1:37 will require precise driving. Ive played this for several hours getting used to the game and I can only report that its damn good. It isnt a true sim but what it does offer is responsive car handling and exciting racing. Thats why were miffed as to the comments of how bad it is.

RS4 London TT
 
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I don't find the handling responsive at all, in fact quite the opposite.

To repeat what I said in the thread in PC games:

There's nothing wrong with a driving game not being realistic, I like arcade driving games when they are done well. I'm currently loving DIRT 2, it's unashamedly arcade but it feels fantastic, good slidey fun with responsive controls and a great feel to the cars.

Shift fails at being a sim because the physics are crap, which would be fine if it had fun arcadey handling. But it doesn't, it has frustrating controls and a physics model that is difficult to get to grips with not through accuracy or realism but through simply being crap.

The game does have it's good points, I love the cockpit effects, it looks pretty, the sounds are great, and sometimes when it all goes right you can have a genuinely enjoyable race. But that all goes out the window when the physics engine behaves in an utterly bizarre way for no reason whatsoever, and I feel like throwing my controller through the nearest wall.

Roll on Forza 3.
 
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Videos prove nothing, I'm not denying people are enjoying the game, and yes it's possible to tweak the controls and car setups to make it drivable. The problem is you are fighting against a seriously flawed physics model all the time, you have to un-learn everything you know about how real cars behave.

Oh, and drifting feels completely broken.

Still, there's no point arguing over it. There are clearly two camps, those that love the game and those that don't.
 
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Well seems obvious you havnt got to grips with it and for that reason your calling it crap. Fair enough if you dont like it but many others do.
For me its a mix of GRID/PGR3/GT5P in its handling.
 
Well seems obvious you havnt got to grips with it and for that reason your calling it crap. Fair enough if you dont like it but many others do.

But when you can pick up other racing games and just play it, get to this and can't doesn't that say that the game is a bit crap?

From what i have seen a lot of people have had to change a lot of settings to get it right, especially with wheels. I prefer games to be pick up and play, and most of the producers seem to be able to do this well. Why can't EA, seeing as they are probably bigger than most...
 
Well seems obvious you havnt got to grips with it and for that reason your calling it crap. Fair enough if you dont like it but many others do.
For me its a mix of GRID/PGR3/GT5P in its handling.

I have got to grips with it, I'm currently running an Evo 9 with all tier 2 upgrades and consistently get podium finishes, and yes it can be fun at times. But most of the time the flawed physics and terrible AI just **** me off.
 
Videos prove nothing, I'm not denying people are enjoying the game, and yes it's possible to tweak the controls and car setups to make it drivable. The problem is you are fighting against a seriously flawed physics model all the time, you have to un-learn everything you know about how real cars behave.

Oh, and drifting feels completely broken.

Still, there's no point arguing over it. There are clearly two camps, those that love the game and those that don't.

I thought the drifting was awful till i found the old bmw m3 i now outdrift the competition by huge amounts with little hassle for me the biggest annoyance so far is the 1v1 races where the AI difficulty seems to take huge leaps in some sections then drives moronically, even spinning off repeatedly on the same corners, in others
 
But when you can pick up other racing games and just play it, get to this and can't doesn't that say that the game is a bit crap?

From what i have seen a lot of people have had to change a lot of settings to get it right, especially with wheels. I prefer games to be pick up and play, and most of the producers seem to be able to do this well. Why can't EA, seeing as they are probably bigger than most...

As mentioned earlier most of the ones on gtf have PS3 with G25 and I dont think anyones really complained regards the wheel setup or handling.

It would be better and my aim would be to help in finding out what the problem is you or others are having. Perhaps I can get the wheel settings from "Supercoop" @ gtf as hes using the X360 wheel with no problems.
 
I have got to grips with it, I'm currently running an Evo 9 with all tier 2 upgrades and consistently get podium finishes, and yes it can be fun at times. But most of the time the flawed physics and terrible AI just **** me off.

Have you tried changing the tyre pressures for oversteer/understeer?

Perhaps do that London TT I linked to see how you fare as its an easy car to drive.
 
You keep on about GTF as if their opinions are God like and anybody who disagrees with them must be wrong? :confused:

I'm actually amazed that anyone who is in to racing games can deny that the physics engine is flawed....

Have you tried changing the tyre pressures for oversteer/understeer?

Yes, I've taken a while setting the car up and now my car is actually drivable and I can have the occasional fun race. Doesn't alter the fact that the physics feel completely wrong though.
 
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For me its a mix of GRID/PGR3/GT5P in its handling.

Ironically, that sums it up perfectly for me. Those 3 games all play completely differently, and Shift feels like a mixed-up mess.

Either this game is the definitive 'Marmite' racer, or there are some wildly varying differences in how people are playing/setting it up, because I can't believe anyone can think the same game that I have played over the weekend is so good.

It genuinely feels broken to me. F3 demo can't come quick enough.
 
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Maybe a patch could help things?

But i can't believe this game has links to the GTR games.

I think the people who like it are more into thier arcade games than sims. Saying that, i'm loving Dirt 2.

Could be just a case of Shift being a crap game.
 
Well I certainly wouldn't class it as a crap game....... to me its very driveable and not particularly arcade like. From watching some of the "Shift is crap" videos on youtube the one thing I noticed was the complete lack of throttle control the players have. Yes cars are twitchy but they are in real life as well if you treat a throttle like an on off switch. Watch the first video posted by mr latte then go check some of the ones on youtube, the difference is night and day
 
Bought this on PS3 on Friday afternoon and played it for about 3-4 hours now. Gotta say the graphics are nice, menu's are clean and sound is top class.

Gotta agree the handling physics seem utterly out and I too could not get the car to spin out no matter how hard I tried.

Still, I did find that once a few upgrades had been done to chosen car it improved vastly with each addition. Maybe it was intentional then?
 
Well I certainly wouldn't class it as a crap game....... to me its very driveable and not particularly arcade like. From watching some of the "Shift is crap" videos on youtube the one thing I noticed was the complete lack of throttle control the players have. Yes cars are twitchy but they are in real life as well if you treat a throttle like an on off switch. Watch the first video posted by mr latte then go check some of the ones on youtube, the difference is night and day

But that's going back to the old 'you think it's crap because you can't get to grips with it' argument, which doesn't wash with me. My throttle control is perfectly fine, I've been playing racing sims for years and have driven many types of real cars on track, ranging from FWD hatchbacks to 400+ bhp RWD cars.

Shift's physics engine is fatally flawed.
 
DreXel. Me too and gotta agree with you, as a sim, it's "fatally flawed" as you say.

But I hope they are not trying to sell it as such. It is a "fun" driving game and that's it. The tweaks and mods are basic at best and I found it fun enough as a "pick up and play" racer for half hour laughs.
 
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