Soldato
- Joined
- 14 Jun 2004
- Posts
- 7,579
suggestion on a postit stamp :
just a thought on the lag issue there have been issues with lag and ender IO from memory, and were there are is blinking red stone signals, causing the game to reload those chunks when ever the signal changes.
if this is the case try runnin a dummy signal though the io conduits with a constant signal on to prevent the issue as a work around.
just a thought on the lag issue there have been issues with lag and ender IO from memory, and were there are is blinking red stone signals, causing the game to reload those chunks when ever the signal changes.
if this is the case try runnin a dummy signal though the io conduits with a constant signal on to prevent the issue as a work around.
I have quite a few EnderIO machines in my main base, but that seems ok, if a little client laggy lol
I had to fire up my void resource miner again for the clay and I've smelted like a billion of them into bricks 




