Overworld, Nether and TheEnd are all now fully rendered on Dynmap and should update when new chunks are generated!
I've added a little spawn shack at spawn so any new players have a place to sleep when they first join. I've added a few basic startup kits and food etc. Feel free to drop off any loot you don't need but think might help noobs to start out. The portal to spawn is a little messed up right now, but will be resolved soon because I've had to make a few changes to move villagers about, becuase:.....
I'm a little worried about the changes to villages in 1.14, specifically trading and iron farms, so I decided to work on a project today to ensure we have enough iron as and when we update the world to 1.14
An iron farm in spawn chunks seemed the way forwards as it will be loaded 24/7. Managed to get in all four villages and have loaded the top two (the most difficult) ones with villagers in the villager pods. Another day should see this project out. Not sure whether to just leave the chests (when I build the storage) open to all players or to do what I've done in the past and made it so you can only get new, afk'd loot you afk'd yourself. Open to ideas.
Big ty to
@LewisRaz for a load of oak wood
I hope to see this project out tomorrow!
The Guardian Farm is coming on nicely, thanks in no small part to Sylvet aka
@hegemon - nice work mate
![Smile :) :)](/styles/default/xenforo/vbSmilies/Normal/smile.gif)
Also, the Witchfarm - can I setup an afk spot and make chests accessible to all? Let me know.
Anyhoozle, bit worn out, been a few hours today and I absolutely loathe messing about with villagers lol! Catch y'all ig! Laters - Ham
Spawn iron farm - yes, there will be support legs added later
![Stick Out Tongue :p :p](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
It's a WIP