That's true, but they're not MMO's. You can throw in FIFA and Madden as well, massive PvP games, but the MMO crowd definitely leans more heavily toward PvE. Look at the most succesful MMO, FFXIV, the PvP is almsost an afterthought and no-one cares. You talk about EVE I guess, but that's a niche within a niche. If you look at NW's dev, people didn't like the PvP focus, so they changed it, should they have done? maybe not? but the numbers spoke, and Amazon is numbers driven. I would definitely say that the vast majority of trad fantasy setting MMO's player-base cares more about the PvE, people don't want the toxicity of PvP, just look at the **** that's happening in NW. And we know the other genres of PvP are also really toxic.
Why decided to dump LOTR, the golden goose of fantasy IP's, for this nondescript souless setting was the real mistake.
I dont necessarily think it was a mistake to shift the focus to PvE, I do however think it was a mistake to shift that focus and then not delay the game further than they did. The main issue I had with the beta wasnt that it had shifted PvP > PvE , it was that there simply wasnt enough on the PvE side of things (not enough width or depth) to support it. Should have delayed it much longer than they did imo.