No Man's Sky - Procedural space game

Are you guys following the new story path or just going about it freely and ignoring it? It's pretty much just context on top of a tutorial for all the games systems so far
 
I've been doing a bit of everything, story quests, trying to pick up korvax words, some of the space station missions.
20 hours in on this playthrough, regret not going Permadeath though. :(

Have any of you noticed the different ship handling? I saw it in patch notes, but doesn't feel like there's been a change!
 
I've been doing a bit of everything, story quests, trying to pick up korvax words, some of the space station missions.
20 hours in on this playthrough, regret not going Permadeath though. :(

Have any of you noticed the different ship handling? I saw it in patch notes, but doesn't feel like there's been a change!

Permadeath is where it is, makes the game feel more like how I wanted it to feel, a true survival where you really need to pay attention and take care. I'm a long way in to it, dozens of sols in :)

regarding the ships inertia, definitely feels different now. I found a 36 slot big ship, she was super heavy and carried a lot of weight, slow changes of direction etc.
 
I drifted from this a little while back, wondering whether to start a fresh or continue from my current save, i have an exocraft etc and a base of operations
 
I haven't played this since the first week of release when I rage quit after about 10 hours of....NOTHING TO DO.

Has it really improved now?
 
I haven't played this since the first week of release when I rage quit after about 10 hours of....NOTHING TO DO.

Has it really improved now?

From what I've seen not really unless you like grinding towards a few basic goals.

Its strange coz in a way I'm glad I played it - even if a bit tedious its an experience getting off your first planet and your first hyper jump but so much of the game is just a whole load of nothing over and over - though occasionally I find low flight kind of relaxing for a bit.
 
I only bought it when it was on sale for £15 and the Atlas patch had been released. Since then it has had some very regular patching. I suppose it depends what you expect from it, normally I do not like space type games. For me I am happy enough to buzz around, just setup a base and got some helpers in who give me missions, but just low level flying and exploring is a relaxing experience and enough for what I want from this game. Just occasionally I do the odd mission, it seems a little grindy to build up credit but I'm in no rush, maybe because there aren't any mission type timers or other pressures on you to do much....?
Now that I have just got a 3440x1440p display I'm happy enough to admire the scenery in this game :)
 
I'm playing loads of this of late, I think it's a huge improvement, way more involved than it ever has been. Quite a nice Chill out after hard day at work.
 
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I still havent started to build a base. How do I begin that?

Easiest way. Craft a signal booster, chose the option to search for habitable base. Once there go inside and claim the base at the terminal. Then go to a space station to employ a construction overseer. From there you can keep going to the overseer who will tell you to go collecting other specialists which in turn will give a whole variety of missions which give out essential crafting blueprints to make the base and earn big bucks.
 
t3_7525ye


I love the contrast of colours in this game!
 
Just got this game after it dropped to a £10 not expecting much but a meander around some different planets.
I have to say the graphics are shockingly bad im running at 4k in ultra with just shadows and motion blur down and it looks like a 720p game being upscaled.....
I installed rayrods mod and other than more flora and fauna it's still awful looking....
Googling it apparently there was an internal scaling issue but surely that's ironed out now (v1.38)
 
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