I enjoyed my stint, but once I got to the centre of the galaxy and saw what happened I was left with a sour taste.
and how nothing persists in the universe
Hide and seek would be fun, especially when making tunnels.
On the other hand it is kind of an amusing moment - you don't know whether to laugh or facepalm yourself :s
Can even see it in the new trailer how stuff just pops in around you like things coming to life in an amusement park as you approach/press button and for me it kills any immersion or illusion.
we can kinda forget what No Man Sky used to be, this looks massively different.
I truly do believe this is almost an entirely different game. Just reading some bits online now the last hour, we can kinda forget what No Man Sky used to be, this looks massively different.
Multi Crewed ships also by the look of it.
And to think I avoided spoilers at all cost and took my time getting to the centre. Fail.
You can tell that from the trailer??? come on...lol. When was the last time you played it, or even at all I know you said you played it after each update, but did you really?
I see this typical response from disgruntled gamers that refuse to give the game or Hello Games continued support over a difficult 2 year period any credit, then just spout of misguided ill informed opinions. The game has changed massively since launch, even the last big update provided a very good game with so much more content added. As a player of the game, I can tell you from that trailer, I saw ZERO frames of any basic gameplay showing anything regarding repetitive rubbish. This trailer showed everything that was new and fresh.
love this....those new clouds and textures
I wouldn't waste my time trying to reason with someone who criticises No Man's Sky for having repetitive gameplay, and yet plays F1 2016! I couldn't think of a more dull and monotonous game if I tried! I'd wager he buys each and every iteration too.
Personally, I can't wait to get my hands on the update next week! If you fancy a go, give me a shout on Steam! I can usually be found on the OcUK Discord also.
I wouldn't waste my time trying to reason with someone who criticises No Man's Sky for having repetitive gameplay, and yet plays F1 2016! I couldn't think of a more dull and monotonous game if I tried! I'd wager he buys each and every iteration too.
Personally, I can't wait to get my hands on the update next week! If you fancy a go, give me a shout on Steam! I can usually be found on the OcUK Discord also.
It annoyed me a bit as even just that simple progression of getting off the first planet, leaving the first system, making your way to the centre in itself is kind of epic - with a bit more crafted gameplay around it it would have killed and there was so much potential there with the hints of ancient races and stuff, monoliths and abandoned bases that seemed to hint at story, etc. but it was all either way too inaccessible to figure out if there was anything more interconnected or just that a vague hint at something that didn't exist in the game or just meaningless procedural elements that looped around on themselves until you got bored of it.
Can't believe they've blatantly stolen the design of my favourite EVE battleship, the Nestor, and dropped it into this pile of ****. IS there no end to this company's shady shenanigans?
I've been looking at this game, is it open world so no 2 players will experience the same environment?
love this
Still waiting for you to add me!
The question is, was Hello Games solely responsible for the launch fiasco, or did someone behind the scenes force their hand? Clearly Sean had a vision, however there were obvious compromises, but why? Limited budget? Time constraints?
Sometimes I feel the hostility towards Hello Games is misplaced. Clearly someone was pulling the strings behind closed doors! Ask yourself, if Sean had a choice in the matter, would he have released No Man's Sky so soon?