Agreed,
With DLSS 3, the game keeps running at the performance your card is really capable of with DLSS 2. With whatever responsivness & latency it would normally have.
Then an algorithm smears in some in-between frames. It's not real performance. To be honest, in some ways, it's almost more like motion blur - just a visual smoothing on top of the real performance.
Sure, I turned it on in Darktide, but only after making sure I was hitting a base 60fps. It's nicer, I guess ? But when I can't hit the base 60, then it's not going to do much good. It mainly serves to make people happy when they see bigger numbers imo.
I guess I'm especially not the target market, being more of a 4k60 single-player gamer.