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NVIDIA 4000 Series

You do realise consoles are sacrificing settings across the board including RT AND resolution in order to meet 60 fps?

I think I do know they not going to be running the equivalent of ultra yes.

But also I expect the texture situation is better than it will be on sub 16 gig GPU's. Like it was in FF7 remake, the textures on the PS5 are better than what the UE4 auto tuning gives on my 10 gig 3080, and without the stutters (remember its dynamic LOD that adapts to situation).

There is a lot more to gaming than resolution and average/peak framerates.
 
I think I do know they not going to be running the equivalent of ultra yes.

But also I expect the texture situation is better than it will be on sub 16 gig GPU's. Like it was in FF7 remake, the textures on the PS5 are better than what the UE4 auto tuning gives on my 10 gig 3080, and without the stutters (remember its dynamic LOD that adapts to situation).

There is a lot more to gaming than resolution and average/peak framerates.

Maybe but we won't know that until DF or someone else dials gpus to match console settings, when RT is turned of on PC, (even gpus with less than 16gb vram) most of the issues being experienced appear to be fixed.

Did you set the graphical settings in FF7 on your pc to match exactly what the ps 5 was using including using the same res (as well as using a nvme drive)?
 
So I looked at that video (not the entire thing).

I think the draw distance looks best on PS5/XBOXSX, more detail on distant textures, can see bricks better, and better detailed grass.

I then skipped and by luck I seen reflections (labelled as shadows)

Now on the PC they look a lot different, clearly the RT, but in my opinion it looks worse, its massively over powering and looks like the window extends to below the floor. (note just after this shows RT mode on consoles, I think thats also overpowered). The shadows are barely visible when RT is on as well on the far wall, I actually think it looks better with no RT, a lot better.

timestamped link to draw distance


Image for reflections

tmNLDyT.jpg
 
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Maybe but we won't know that until DF or someone else dials gpus to match console settings, when RT is turned of on PC, (even gpus with less than 16gb vram) most of the issues being experienced appear to be fixed.

Did you set the graphical settings in FF7 on your pc to match exactly what the ps 5 was using including using the same res (as well as using a nvme drive)?

It doesnt give much control just high/low for shadows and high/low for textures.

If I am been 100% honest with you, high textures was below what it is on the PS5, whilst also performing worse.

The stutters were actually at their worst on NVME, they eased off on SATA and were gone on HDD. That was probably the non DS not able to handle the i/o throughput of a NVME through the CPU.
 
It should go without saying. A brand new £800 gpu coupled with a £900 pc should mop the floor with a console. (which has been out for about two years now?).

Fact is. It doesn't.

Sticking a framerate counter on the screen and staring at screen shots to establish the visual difference just shows how desperate people have become.

Then don't forget the load times you get on series x and ps5. And hdr without the faff. My pc sits gathering dust now that I've quit dota.

When my pc (modest 5600x and 3060ti) can be upgraded to something that blows my series x away for something cheaper than my kidney then I will come back onside.

Right now it's just daft.
 
It doesnt give much control just high/low for shadows and high/low for textures.

If I am been 100% honest with you, high textures was below what it is on the PS5, whilst also performing worse.

The stutters were actually at their worst on NVME, they eased off on SATA and were gone on HDD. That was probably the non DS not able to handle the i/o throughput of a NVME through the CPU.

Sounds like a great port :cry:
 
Sounds like a great port :cry:

The platforms are quite different now so isnt surprising, even though both x64, its still directstorage type i/o vs what PC has, and large unified memory vs small VRAM combined with lots of system ram on PC. (If you think about it, it feels like consoles they thought about it hard, and looked for the best way to get the most efficiency out of the hardware, hence directstorage and unified memory, whilst PC hasnt modernised and its just the old throw hardware at it mantra. Even steam deck using PC games is unified now.)

The HDD whilst it fixed stutters, of course had long loading times, and pop in galore on textures. With many not appearing until as I passed by them. The best experience was either SATA SSD or NVME SSD with asset loading throttled manually via UE4 console commands.

Also in FF7 remake when entering shinra building is some lighting reflections on floor, on PS4 they looked amazing, but they updated it on PS5/PC, using some newer method and in my opinion was a regression, so newer lighting techniques seem inferior.
 
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So I looked at that video (not the entire thing).

I think the draw distance looks best on PS5/XBOXSX, more detail on distant textures, can see bricks better, and better detailed grass.

I then skipped and by luck I seen reflections (labelled as shadows)

Now on the PC they look a lot different, clearly the RT, but in my opinion it looks worse, its massively over powering and looks like the window extends to below the floor. (note just after this shows RT mode on consoles, I think thats also overpowered). The shadows are barely visible when RT is on as well on the far wall, I actually think it looks better with no RT, a lot better.

timestamped link to draw distance


Image for reflections

tmNLDyT.jpg
Τhen turn off RT and enjoy console experience with a 2060 card. You don't need a 4070ti to match a console, why are we pretending otherwise? Forspoken drops to 720p on a ps5...why is this even a discussion, lol
 
Τhen turn off RT and enjoy console experience with a 2060 card. You don't need a 4070ti to match a console, why are we pretending otherwise? Forspoken drops to 720p on a ps5...why is this even a discussion, lol
I would actually play the game without RT if I played it yes.

But VRAM is needed for textures as well not just RT, so a 2060 would still suffer on the textures.
 
LOL it absolutely does. It's absolutely delusional to think otherwise.
OK so my pc is only a 5600x and 3060ti but Ive not played any game recently that was any better than my xbox.

If I put a frame counter on it was probably higher fps but messing in menus, waiting for loading times, using launchers etc just makes my pc seem like a way worse gaming platform.
 
OK so my pc is only a 5600x and 3060ti but Ive not played any game recently that was any better than my xbox.

If I put a frame counter on it was probably higher fps but messing in menus, waiting for loading times, using launchers etc just makes my pc seem like a way worse gaming platform.
Im sure the PC with a 5600x and the 3060ti plays every single game on the planet with higher image quality than any console. Or with same image quality but way higher framerate. If you don't care about framerate then you overbought, you could have gone with a much cheaper rig.
 
TBF, if you just want to "game" and don't care too much about FPS or the absolute best visuals then consoles are a much better experience but at the same time, I like 21.9 format and high fps and also K+M for when a game just works better with this :)
 
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Im sure the PC with a 5600x and the 3060ti plays every single game on the planet with higher image quality than any console. Or with same image quality but way higher framerate. If you don't care about framerate then you overbought, you could have gone with a much cheaper rig.

Well of course it does. And of course it should. Cos my xbox cost me a third of the price.. Fact of the matter is it doesnt mop the floor with it. Without looking at a frame counter or staring at textures, it barely even seems worth the effort of turning it on.

Now if it was a competitive shooter or something where max framerate was absolutely essential then I'd think OK maybe splash the cash.. But for any recent game like Dead Space remake, elden ring or hifi rush I just press the middle button on my controller. Put my feet up and get into the game I enjoy within about 15 seconds.

If id known it would be as average as it is, I would indeed have bought a cheaper rig. I already downgraded from a 3070fe to a 3060ti.

I just don't feel I'm missing anything by stepping back from pc gaming now. In the past I was pc gamer through and through.
 
Have you ran any tests without FSR to see if they are comparable with posted benchmarks in this thread?
Shortly after I recorded this video there was a patch. It's added another 2 FPS onto what is seen in this video. Cost of recording is 2 FPS as well. :)

7900 XTX, 4K + FSR Quality Ultra Quality + Ultra Ray Tracing.
Will turn to 4K quality at some point.
 
Well of course it does. And of course it should. Cos my xbox cost me a third of the price.. Fact of the matter is it doesnt mop the floor with it. Without looking at a frame counter or staring at textures, it barely even seems worth the effort of turning it on.

Now if it was a competitive shooter or something where max framerate was absolutely essential then I'd think OK maybe splash the cash.. But for any recent game like Dead Space remake, elden ring or hifi rush I just press the middle button on my controller. Put my feet up and get into the game I enjoy within about 15 seconds.

If id known it would be as average as it is, I would indeed have bought a cheaper rig. I already downgraded from a 3070fe to a 3060ti.

I just don't feel I'm missing anything by stepping back from pc gaming now. In the past I was pc gamer through and through.

Some people actually like tinkering with game settings.
I know I do and I like to choose which graphical options to sacrifice to get more performance.
I can make a game run the way I want to and not the way someone is telling me is best.
Can you disable stuff like chromatic aberration, film grain etc on consoles.? Probably not maybe devs let you disable motion blur and choose between performance and quality.
My PS5 been collecting dust for the past year as I haven’t even turn it on once.
I actually removed NVME drive from it and transferred it to my PC as my main drive.
 
It should go without saying. A brand new £800 gpu coupled with a £900 pc should mop the floor with a console. (which has been out for about two years now?).

Fact is. It doesn't.

Sticking a framerate counter on the screen and staring at screen shots to establish the visual difference just shows how desperate people have become.
This.
 
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