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NVIDIA 5000 SERIES

Stalker 2 for me. Game runs at 60-80fps without frame gen, but it has obvious frame latency issues at its engine core which is typical UE5, enabling FG solves that and everything is nice and responsive and smooth.

Once they add hardware RT this may well change.
 
Stalker 2 for me. Game runs at 60-80fps without frame gen, but it has obvious frame latency issues at its engine core which is typical UE5, enabling FG solves that and everything is nice and responsive and smooth.

Once they add hardware RT this may well change.

How about Silent Hill 2? You’ll recall me moaning about that one being a chop fest, but that was pre-patch!
 
DF said in the video that it seemed like a fair "deal
We know who puts dinner on the table for DF though.

Repeating the same words doesn’t make it true.

Have you not been reading the thread?
Maybe look for yourself then Nvidia’s own 8 second clip shows ghosting on the papers which float up and artifacting at 8 seconds.
If you can’t see it then slow the video down to .25 as I know some people’s eyesight isn’t as good as others.
 
We know who puts dinner on the table for DF though.


Maybe look for yourself then Nvidia’s own 8 second clip shows ghosting on the papers which float up and artifacting at 8 seconds.
If you can’t see it then slow the video down to .25 as I know some people’s eyesight isn’t as good as others.

Interestingly despite implying DLSS3 was fine before,they started slagging it off in the DLSS4 preview! :cry:

I am looking forward to the DLSS5 release,for them to find all the flaws with DLSS4 in two years time. OFC,that will be preceeded by two years of people arguing on forums about it.
 
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They still haven't solved the trails behind mostly solid coloured small objects drifting in the air with DLSS though (affects debris, birds and things like car tail lights and in some situations things like small thin sticking out geometry on moving objects like aerials on cars).
 
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Interestingly despite implying DLSS3 was fine before,they started slagging it off in the DLSS4 preview! :cry:

I am looking forward to the DLSS5 release,for them to find all the flaws with DLSS4 in two years time. OFC,that will be preceeded by two years of people arguing on forums about it.
We know DF shill for Nvidia, I remember a few years ago them having early access to the 3080 I think it was and then comparing it to a 2080 in doom with settings that caused the 2080 to run out of VRAM to inflate the 3080 to over 2x the performance.
 
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I had to look up what mega geometry is

It looks like it tries to fix the RT ray lag that can be seen in some games. You know how in some games after you turn RT on and then you spin the camera around and then suddenly stop and notice it takes like half a second for the RT shadows and reflections to appear correctly on Textures - well mega geometry tries to fix that so that RT calculates quicker to minimise that time delay
 
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I had to look up what mega geometry is

It looks like it tries to fix the RT ray lag that can be seen in some games. You know how in some games after you turn RT on and then you spin the camera around and then suddenly stop and notice it takes like half a second for the RT shadows and reflections to appear correctly on Textures - well mega geometry tries to fix that so that RT calculates quicker to minimise that time delay

Article here which covers it:

 
Funny no one has mentioned a particular aspect before


When Nvidia first launch frame generation, they clearly stated it should only ever be enabled if your base frame is over 60, otherwise the experience is bad and latency high, they also said the higher the base frame rate the better your experience will be.

But when they announced MFG, they completely ignored this and showed off many demos of games running with 18-30fps base frame rate, which means getting the shown performance you'll be playing with the latency of a 20fps game...

imagine telling people 10 years ago that in 2025 PC gamers will enjoy playing games with the latency of 20fps and not only enjoying it but defending it, PC gamers 10 years ago would throw up at this console Streisand mindset of modern PC gamerzzzz
Not true as upscaling improves latency. I'm sure some will run settings that give 25 fps esque latency and then claim they dont notice the lag though! :p
 
Stalker 2 for me. Game runs at 60-80fps without frame gen, but it has obvious frame latency issues at its engine core which is typical UE5, enabling FG solves that and everything is nice and responsive and smooth.

Once they add hardware RT this may well change.

That’s interesting. All my previous experience with frame gen had just felt a bit off so I stopped using it.

Playing Stalker 2 currently so I’ll give it a go tomorrow night and see.
 
Saw something about all this yesterday.

Seems on the surface that my "normal" purchase, which would be the 5080, is very underwhelming.

Personally I think the gap between the 5080 and 5090 is way too large. I will not pay £2000 for a GPU, and while £1000 for the 5080 seems more achievable, the actual GPU itself is not. It seems way too close to the 5070ti. And very definitely, for me, this means that I will miss this generation. Second time in a row that the 80 has been disappointing. Last time it was price, this time it's relative performance. Guess it might be the 6080 for me then!

It strikes me that NVIDIA are slowly making the transition to software innovation rather than hardware (call if firmware if you like). Tells me that things are slowing down in hardware, reaching a limit, and the future lies elsewhere, but they are going to dress it up as hardware so they keep on selling those chips!
 
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Funny no one has mentioned a particular aspect before


When Nvidia first launch frame generation, they clearly stated it should only ever be enabled if your base frame is over 60, otherwise the experience is bad and latency high, they also said the higher the base frame rate the better your experience will be.

But when they announced MFG, they completely ignored this and showed off many demos of games running with 18-30fps base frame rate, which means getting the shown performance you'll be playing with the latency of a 20fps game...

imagine telling people 10 years ago that in 2025 PC gamers will enjoy playing games with the latency of 20fps and not only enjoying it but defending it, PC gamers 10 years ago would throw up at this console Streisand mindset of modern PC gamerzzzz
18-30fps is native, applying DLSS will get you closer to 60 or above, from there FG picks it up, not 18-30.
 
Stalker 2 for me. Game runs at 60-80fps without frame gen, but it has obvious frame latency issues at its engine core which is typical UE5, enabling FG solves that and everything is nice and responsive and smooth.

Once they add hardware RT this may well change.
V sync also removed (almost) all stutter for me.
 
I'm open minded about this DLSS stuff, but I feel like they should be comparing previous gen without and new with it. I'll wait for the reviews before I decide what I'm getting. DLSS send like a nice feature to have but it shouldn't be the default.
 
My recent gpu history is 970, 1080, 3080Ti, 3090, 4090. I won't be buying a 5000 series, it's gone too expensive for me to buy every generation. I'm not going to knock any 5000 series buyers though, enjoy your new gpu's guys/gals.
 
Is anyone else enjoying seeing since the announcement used 4090s now flooding the market, struggling to sell for £1400? Funny considering last week you could hardly find any and not gor under £1700.

I suppose £1400 is still a bit high considering in a few weeks you'll be able to get a new card that performs about the same in raster, supports new features, and has a new warranty for £1000. And the less VRAM on 5080 may turn out to not be as much a concern it looks (although I wouldn't bet any horses on that). That, and I suppose most 4090 owners are looking to upgrade to 5090.
 
Twice? Lol

I'm very dubious about NVIDIA's claims, but one thing I will say, they are good at building up hype, and hype sells these things.

DLS4 sounds terrible. I suppose if you have a 4K monitor then it's great, maybe, but for me I don't and I am not in search of the highest possible frame-rates either. For me, anything above 90Hz is fine and as long as I can achieve that, then I am perfectly happy.

So, no, I'm not all that interested in the 5090. We will see, though, when the tests are published.
 
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