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They don't have nowhere near enough hardware even using RTX Titans in SLI to run a full implementation of Ray Tracing at acceptable fps using 2160p. Any new single Ampere card won't be able to match a pair of RTX Titans in SLI unless there is more than 100% performance increase moving from Turing to Ampere.
What if I told you that AMD RT will be more performant than SLI Titan RTX?
Also second gen Nvidia RT is a significant upgrade.
But even then they will still be a case of optimising what uses RT, just nowhere as problematic as Turing. The 20 series will depreciate very fast for RT performance.
I have always been wondering why only 68 RT cores in RTX 2080 Ti. What if they increase them to 512 in the second-gen RTX product.......
If RTX Titans in SLI can not do it well now there is no way any new single card will with less performance.
From what i know, Nvidia shouldn't have released Turing as RT parts to consumers.
Do I not recall tests showing Quake RTX running at 4k 60 fps with two 2080 Tis?
What if I told you that AMD RT will be more performant than SLI Titan RTX?
Also second gen Nvidia RT is a significant upgrade.
But even then they will still be a case of optimising what uses RT, just nowhere as problematic as Turing. The 20 series will depreciate very fast for RT performance.
ray tracing Quake used a path tracer before they added RTX to it. RT hardware just helped accelerate the performance.
But in general, Path tracing is more physically realistic and heavier than basic RT. The only reason it works so well on quake RT is due to how simple the geometry is.
I would not take those claims seriously.
Any new single Ampere card won't be able to match a pair of RTX Titans in SLI unless there is more than 100% performance increase moving from Turing to Ampere.
Surely there has to be more to it than that also though, like improving efficiency of each core etc. Like with rasterising, it is not always about how many cores there are as efficiency also increases per core also?If Nvidia keeps RT, they either need to find a more efficient way of doing it or otherwise they'll have to stick more RT cores onto the die. The current 2080ti has 10% of it's die taken up by RT cores, that's 77mm2 of die space just for RT cores on 16/12nm.
Assuming the news is correct and Samsung has better yields than TSMC - perhaps they can produce bigger dies - let's say 400mm2 from Samsung. So you can increase the RT space from 77mm2 to 100mm2, leaving 300mm2 for your conventional raster architecture. So assuming a linear scale - you have 50% greater density and an extra 30% space for the RT cores. Maybe they find a little bit of efficiency somewhere and what you end up with is 100% extra ray tracing performance on 7nm.