I don't think IR is as big of an issue as what people make out (at least where "permanent" IR is concerned). I've seen loads of people say that they spend 6+ hours a day playing games and no "permanent" burn in and if there is any sign at all, it is usually gone after a compensation cycle which runs in standby mode, the 2017 LG sets are even less prone to it due to the pixels shifting as well as the compensation cycles.
http://www.avsforum.com/forum/40-ol...r-oled-tv-exhibit-image-persistence-burn.html
And this is the absolute
worst possible scenario with
torture tests:
If you're using it as a monitor i.e. with static windows that are on display for hours every day then I'm not surprised if people experience "permanent" burn in....
The biggest issue with OLED is vertical banding in 5% grey scenes and tints on whites.
But yes, microLED will be the main tech. for monitors and desktop usage, unfortunately still years away from that, not to mention having it be sensible pricing, at least where monitors are concerned.....
If people really had wanted 3D it wouldn't have died a death (for the 2nd time at least). It was a gimmick, people hated wearing the glasses (which is why VR is a non-starter for so many...), and it added very little to the experience.
Have you experienced it on oled?
Head to the likes of avforums and you will see people saying it is the best thing since sliced bread.
Personally I had no issues with wearing the glasses.
And yes, it is no surprise that 3d failed massively, a lot of films just added it for the sake of "3D!!!!!!" but when done right, even in the cinema (which imo, is the worst possible way to experience 3d), it was rather impressive i.e. avatar and resident evil (can't remember which one).
You'll find very few people who actually want to use it as a normal thing however even amongst those that rave about it - the effect is pretty cool but so far from practical and with so many compromises in most games it just has little purpose outside of say specific installations for specific games i.e. if you made a dedicated racing cockpit for racing games that worked well in 3D, etc.
Of course, you won't want to use it all the time but for films, if it was as good as what people said then I would have used it all the time, likewise where gaming is concerned.
VR will probably be the best way for people who want the effect of 3d/immersiveness experience now, although I suspect come James Cameron's next avatar film, 3d interest will spark again.... Especially if he can pull of the "no glasses" required for 3d feature.
Yes image retention is a thing with oled screens but the biggest problem is the near black.
My TV has that, my phone and even my windows tablet.
Also those LG Oled TVs are crap at displaying desktop environment in game mode and the input lag is unusable for use with a mouse (around 27ms). Does ok when playing on a controller.
That said I still don’t know which screen I like more and switch between them regularly when gaming.
With the oled it’s the contrast and colours and with the x34a it’s the very low input lag, high refresh rate and variable sync.
That was the main reason I didn't buy a 2016 oled as the input lag is rather poor across the board without game mode etc. Digital foundry did a decent guide to get the best from the b6 and game mode:
60HZ feels great with my e7 but there is some noticeable input lag compared to my monitor (not "OMG, this feels horrible" type of input lag though and it is even less of an issue if using a controller), however, with 120HZ, it feels super responsive then (only reason I don't use it for BF online competitive play is due to not being able to use M+K comfortably on the couch) , I haven't even bothered with game mode.