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**Nvidia G-Sync owners thread**

Why?
I just leave it on application decides, set it to in usually and gsync is still working fine - fps matches refresh when i check on the monitor.
The last article i read it advised to set gsync and vsync on in the NCP

Yes, on in nvcp, you said you were turning it on IN GAME, which is wrong, it will be using normal vsync not gsync if you set it on in game
 
Why?
I just leave it on application decides, set it to in usually and gsync is still working fine - fps matches refresh when i check on the monitor.
The last article i read it advised to set gsync and vsync on in the NCP
G-Sync disables once your frame rate hits your max refresh rate.
So if you have V-Sync enabled this will take over and introduce more lag.
If V-Sync is disabled when ever your frame rate hits or exceeds your maximum refresh G-Sync gets knocked off and this introduces screen tearing.

G-Sync enabled with a game FPS cap (2fps lower than refresh) and V-Sync disabled everywhere is the best setting for using it...
 
Why?
I just leave it on application decides, set it to in usually and gsync is still working fine - fps matches refresh when i check on the monitor.
The last article i read it advised to set gsync and vsync on in the NCP

If you do then you are not getting the benefit of actually having Gsync. Having Vsync on in game over-rides it.

Gsync and Vsync on in NVCP and vsync off in game or you may as well be using a standard monitor.
 
Why?
I just leave it on application decides, set it to in usually and gsync is still working fine - fps matches refresh when i check on the monitor.
The last article i read it advised to set gsync and vsync on in the NCP

Some games use their own variants of V-Sync or tie ingame features to their own implementation which might interfere with how G-Sync or the game works i.e. some will try to force their own internal VWait on the CPU which might conflict - its generally pretty rare to cause an incompatibility but it can happen.
 
G-Sync disables once your frame rate hits your max refresh rate.
So if you have V-Sync enabled this will take over and introduce more lag.
If V-Sync is disabled when ever your frame rate hits or exceeds your maximum refresh G-Sync gets knocked off and this introduces screen tearing.

G-Sync enabled with a game FPS cap (2fps lower than refresh) and V-Sync disabled everywhere is the best setting for using it...

This is the best way and works fine, I cap to 116FPs and leave V=Sync off at all times in game and NVCP
 
How do you set the FPS cap?
I’m using riva tuner which installs with msi afterburner.
And yes capping FPS just below max refresh rate is the best way of using gsync display.
Some games (Destiny 2) don’t work with riva tuner so I had to edit games config file and cap the frame rate from there.
 
Thanks, found it in rivatuner stats server.
Does the FPS limit of 98 make much of a difference over just setting gsync and vsync on in Nvidia display panel? Only it obviously affects benchmarks
 
Nice Dom. I have the 100Hz X34 UW and can't see me moving on for a long while. Love the UW and 100Hz 3440x1440 looks amazing.

Yeah it's quite the monitor, Quite happy that it went straight to 120Hz through its OC function, Did a few blind tests and could tell the difference between 100 and 120, Only time I can see myself moving on from this is when they come out with a 2160P 21:9 120Hz+ variant.
 
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