Caporegime
You're missing the point (And also commenting out of context), the amount of tessellation in it is pointless, they could lower the amount of tessellation while keeping that IQ while improving frames (Hence inefficiency. Maybe to change the context, you can achieve the same effect using 10 lines of codes or 20, what's more inefficient? The 20 lines)
Probably best to forget it, I'm getting your stance now.
This isn't just another "I hate Nvidia, I'm an AMD fanboy" posts, because I'm critical of AMD all the time.
Also, I'm pretty sure that's not all down to the tessellation, there's the high res (Not vanilla) textures 'n the bump mapping.
You only have to see a maxed out Witcher 2 to see what they're able to do with just DX9 and no tessellation and the effect good modelling/texturing can make.
Probably best to forget it, I'm getting your stance now.
This isn't just another "I hate Nvidia, I'm an AMD fanboy" posts, because I'm critical of AMD all the time.
Also, I'm pretty sure that's not all down to the tessellation, there's the high res (Not vanilla) textures 'n the bump mapping.
You only have to see a maxed out Witcher 2 to see what they're able to do with just DX9 and no tessellation and the effect good modelling/texturing can make.
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