i've been busy.. all night, tweaking my first NPC. not an amazing thing but maybe entertaining for the assassin types (he's got respawn on too) or for folk just wanting an extra NPC about??
TravelingMerchant_1.0.zip
anyone brave enough to try it, let me know what you think or of any issues you find.. like if while your stalking him he starts attacking someone for no reason
he attacked me twice and also set about a guard but he seems much more chilled out now
something worth noting is that i play using timescale 24 rather than the default 30. although the NPC should be fine at default he may not do his full routine, he may skip a job but it should not effect him too much. in the zip archive i also added a plugin to set the timescale to 24 should one wish too and a wee bit of info how to do it/undo it from the console as another method. it does not 'have' to be done though..
also i added a clue to where he can be often found in the botton of the readme, out of sight incase anyone would rather just stumble upon him.
to uninstall, remove the .esp/.esp's and he'll just vanish from the world but as
always make a backup of your save before using any new plugin
edit: if you downloaded it before 2:15am, do so again please.. doh! i uploaded the wrong version
it's not major just he will miss out two jobs, 3 times a week.