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- Joined
- 31 Mar 2009
- Posts
- 2,292
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- Stoke-on-trent
Hi guys, completely new to minecraft, but would love to join you guys
username stokecity_m
username stokecity_m

An alternative idea: Reduce the size of the existing world and move anything important that falls into the removed area into unused areas in the central area that is being kept??
Can you post a cropped carto screenshot of your project?
I don't imagine it'll be a problem to move - do you have any idea of the dimensions in terms of blocks?
What would be cool is if there was an option to instead of having our structures transfered over we could choose to have the materials refunded on the new map. For example I love my structure and want to continue building it, but if I could do it over I would change a few things, but the problem being its too big to compleatly revamp as is but if I could get all the materials back and start from scratch that would be a much better option.
Although I would assume that trying to calculate what materials I've used and getting them back to me on a new map would be more time consuming then just spawning my structure on the new map.

One corner of the world map is basically marked as 'unstable land' and once per (e.g.) month the chunks in that area are reset. This would basically mean you would have new materials every month and wouldn't have to go crazy trying to find new areas for mats. The reset chunks would actually be completely newly generated each time so you'd have a whole new area to explore with different materials/landscape/etc. What do people think?