• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

OcUK RX5800X3D review thread

It's easy once you remember that +24 is actually 1.24, and +15 is actually 1.15, etc.
Once you average that you then get 1.01375.

It's easy once you remember that +24 is actually 1.24, and +15 is actually 1.15, etc.

Correct.

Once you average that you then get 1.01375.

No, you don't.

Oh.... i see what he's doing.

Subtract the positive 149 from the negative 92 = a difference of 57 across 40 games, right so divide that 57 difference over those 40 games = 1.425, now that is NOT 1.425%, the decimal point is PAST a whole 1, so its 0.425 past the whole, THAT is 42.5%.

And to prove the equation you add the 42.5% to the 40 which = 57, the number you started with, equation correct, so like i said 42.5% is no where near 1% :)
 
What? why on earth would you do that?

That's 140 (Gains) / (Losses) 94 = 1.489. 49%

There is no way to get to 1%, or perhaps you would like to write out the numbers as you calculated? Because what you're explaining makes no sense.



This also makes no sense, they are testing the CPU's in the same games, how are you arriving at these conclusions?

gains divided by loses is not how you get averages or percentage change.

Oh.... i see what he's doing.

Subtract the positive 149 from the negative 92 = a difference of 57 across 40 games, right so divide that 57 difference over those 40 games = 1.425, now that is NOT 1.425%, the decimal point is PAST a whole 1, so its 0.425 past the whole, THAT is 42.5%.

And to prove the equation you add the 42.5% to the 40 which = 57, the number you started with, equation correct, so like i said 42.5% is no where near 1% :)

Didn't do that either.
 
No, you don't.
Well, my spreadsheet does:
https://ethercalc.net/1rpvh8j1z7j4
bHLmloE.png
So a bit worse than CB who at 720P got 5% (or 3% in the far more relevant min frames) for the 5800X3D vs the 12900K, but then this at the less CPU demanding is 1080P.

EDIT: Anyway I consider this a huge win for the 5800X3D. It costs less than the 12900K, uses almost half the power even while gaming, doesn't need DDR5 and has cheaper more motherboards. And I consider the 12900KS is a total joke of a release.
 
gains divided by loses is not how you get averages or percentage change.



Didn't do that either.

gains divided by loses is not how you get averages or percentage change.

I know, its why i never used that equation to start with. ;)

Didn't do that either.

I still don't know what you did, you also haven't demonstrated how you got to 1%

These CPU's were tested in the same games, so if you add up all the frame rates for the 12900K and for the 5800X3D and then divide those totals by each other you arrive at a decimal point difference, the number beyond the decimal point is your percentage, in this case 1.061 is 6%.

Or to put it another was lets just take the first result.

5800X3D: 668 FPS
12900K: 582 FPS

668 / 582 = 1.147. that is 14.7%, yes?
 
Once you have read that ^^^^^

Well, my spreadsheet does:
https://ethercalc.net/1rpvh8j1z7j4
bHLmloE.png
So a bit worse than CB who at 720P got 5% (or 3% in the far more relevant min frames) for the 5800X3D vs the 12900K, but then this at the less CPU demanding is 1080P.

That wouldn't work ^^^^ do you know why? You're adding a negative as if it was a positive. do what i did to prove your numbers, you will find them wrong.
 
5800X3D:
668 + 322 + 172 + 255 + 55 + 204 + 266 + 161 + 577 + 314 + 411 + 185 + 145 + 265 + 240 = 4240

12900K:
582 + 291 + 201 + 206 + 58 + 214 + 255 + 150 + 558 + 304 + 398 + 189 + 144 + 232 + 212 = 3994

4240 / 3994 = 1.061 That's 6%, not 1%.
This isn't quite sensible. You are putting more weight on the high fps games.

Instead you should calculate the geometric mean of each CPU and compare. Unless of course you only play those high fps games where no monitor can reach that refresh rate.
 
+10%, so 1.10
-20% so 0.80
Average is -5%, so 0.95. Hm, that is clearly wrong, isn't it?

Still, my spreadsheet was more about how techpost arrived at their answer rather than getting a true average here. And I think I am pretty sure what they did do. Now totally confused about what they should have done!
 
This isn't quite sensible. You are putting more weight on the high fps games.

Instead you should calculate the geometric means and compare.

You can't weigh one way or the other when you're dividing.

+10%, so 1.10
-20% so 0.80
Average is -5%, so 0.95. Hm, that is clearly wrong, isn't it?

Still, my spreadsheet was more about how techpost arrived at their answer rather than getting a true average here. And I think I am pretty sure what they did do. Now totally confused about what they should have done!

If i apply my equation to TPU's averages results i get to the same number they do.

I don't know what Tech Spot did either, i suspect they just made a mistake.

Think about it, if you just add up all the results from both CPU's you arrive at the total number of FPS, just as if it was one game, they are the same games, so you divide those FPS on the 5800X3D by the FPS of the 12900K. the result is 1.061, 6%, its actually really simple :)
 
You can't weigh one way or the other when you're dividing.



If i apply my equation to TPU's averages results i get to the same number they do.

I don't know what Tech Spot did either, i suspect they just made a mistake.

Think about it, if you just add up all the results from both CPU's you arrive at the total number of FPS, just as if it was one game, they are the same games, so you divide those FPS on the 5800X3D by the FPS of the 12900K. the result is 1.061, 6%, its actually really simple :)

Take an extreme to see the different way of looking at it.

Imagine 2 games.

First with the 5800x:- 1st only managed 1fps. The other did 100fps
Then with the x3d:- 1st at 2fps and other at 101fps.

You could say this was 101fps total at first and 103fps after so only 1.8% faster (or so, top of my head)

Or you could say it's 100% faster in the first game and 1% faster in the 2nd game, averaging 50.5% faster over 2 games.

Your calc is done the first way and I think the 1% way is done the other way.
 
The 1% faster claim in the article is based on the 40 game average (see Performance summary graph).

Think about it, if you just add up all the results from both CPU's you arrive at the total number of FPS, just as if it was one game, they are the same games, so you divide those FPS on the 5800X3D by the FPS of the 12900K. the result is 1.061, 6%, its actually really simple :)

Your 6% claim is based on 15 select games which have the FPS results shown in the article, presumably becuase they are the most interesting results to show FPS numbers for. If they showed FPS numbers for all 40 games tested it would work out to the same 1% claim.
 
Take an extreme to see the different way of looking at it.

Imagine 2 games.

First with the 5800x:- 1st only managed 1fps. The other did 100fps
Then with the x3d:- 1st at 2fps and other at 101fps.

You could say this was 101fps total at first and 103fps after so only 1.8% faster (or so, top of my head)

Or you could say it's 100% faster in the first game and 1% faster in the 2nd game, averaging 50.5% faster over 2 games.

Your calc is done the first way and I think the 1% way is done the other way.

That is how averages work.

If the 5800X3D is 1 FPS and the 12900K 100 FPS in the same game. While in another game the 5800X3D is 60 FPS vs 50 FPS for the 12900K and 5800X3D 70 FPS in a third game with the 12900K 60 FPS the 12900K is on average 60% faster.

100 + 50 + 60 = 210
1 + 60 + 70 = 131
210 / 131 = 1.60 (+60%) its not the 12900K's fault the 5800X3D is so bad in that one game.
-------

As it happens:

40 games tested, 5800X3D: 4240, 12900K: 3994.
4240 / 3994 = 1.061 (6%)
 
Last edited:
The 1% faster claim in the article is based on the 40 game average (see Performance summary graph).



Your 6% claim is based on 15 select games which have the FPS results shown in the article, presumably because they are the most interesting results to show FPS numbers for. If they showed FPS numbers for all 40 games tested it would work out to the same 1% claim.

Ah, now we are on to something, that indeed was my mistake. :)
 
That is how averages work.

If the 5800X3D is 1 FPS and the 12900K 100 FPS in the same game. While in another game the 5800X3D is 60 FPS vs 50 FPS for the 12900K and 5800X3D 70 FPS in a third game with the 12900K 60 FPS the the 12900K is on average 60% faster.

100 + 50 + 60 = 210
1 + 60 + 70 = 131
210 / 131 = 1.60 (+60%) its not the 12900K's fault the 5800X3D is so bad in that one game.
-------

As it happens:

40 games tested, 5800X3D: 4240, 12900K: 3994.
4240 / 3994 = 1.061 (6%)

Yes but both ways I showed are valid, you believe your way to be the correct valid way. The fact is, both are valid depending on how you want to show the numbers and what you consider important. You keep asking how he got 1% but keep disputing he can do it that way. In that case you can never get it so may as well drop it.
 
I know, its why i never used that equation to start with. ;)


I still don't know what you did, you also haven't demonstrated how you got to 1%

These CPU's were tested in the same games, so if you add up all the frame rates for the 12900K and for the 5800X3D and then divide those totals by each other you arrive at a decimal point difference, the number beyond the decimal point is your percentage, in this case 1.061 is 6%.

Or to put it another was lets just take the first result.

5800X3D: 668 FPS
12900K: 582 FPS

668 / 582 = 1.147. that is 14.7%, yes?

you can't add up all the fps, work out the percentage change then say on average it is 6% faster. You are not comparing like for like between games therefore you cannot use fps. You have to calculate all the percentage changes first then work out an overall average. Now depending on how you do this you can get a couple of different answers ranging from 1.01% to 1.4%.


However, it is a crap non-scientific way to compare the CPU's.
 
you can't add up all the fps, work out the percentage change then say on average it is 6% faster. You are not comparing like for like between games therefore you cannot use fps. You have to calculate all the percentage changes first then work out an overall average. Now depending on how you do this you can get a couple of different answers ranging from 1.01% to 1.4%.


However, it is a crap non-scientific way to compare the CPU's.

You could if they were all listed.

You are not comparing like for like between games therefore you cannot use fps
Of course i am, they are the same games, name which games are different, i was taking the numbers from the game bar chart, how are they not the same game?

You have to calculate all the percentage changes first then work out an overall average

Like this?

1.24
1.15
1.14
1.13
1.11
1.10
1.10
1.08
1.07
1.06
1.06
1.04
1.03
1.03
1.03
1.03
1.03
1.03
1.01
1.01
1.01
0.99
0.99
0.99
0.98
0.98
0.97
0.97
0.96
0.96
0.95
0.95
0.95
0.91
0.90
0.89
0.86
0.86

Adding all those together comes to 38.55 / 40 = 0.963
 
How did Steve Walton get to +1% 1080P > 5800X3D, i was looking at it and thinking that can't be right, the 5800X3D seemed to be getting consistently bigger wins vs the 12900K, IE more than 1%, consistently.

So i did some maths.

The average frame rates at 1080P

5800X3D:
668 + 322 + 172 + 255 + 55 + 204 + 266 + 161 + 577 + 314 + 411 + 185 + 145 + 265 + 240 = 4240

12900K:
582 + 291 + 201 + 206 + 58 + 214 + 255 + 150 + 558 + 304 + 398 + 189 + 144 + 232 + 212 = 3994

4240 / 3994 = 1.061 That's 6%, not 1%.

https://www.techspot.com/review/2450-ryzen-5800x3D-vs-core-i9-12900k/


You didn't take statistics classes did you? Your way of aggregating the results is mathematically fine, but it's a biased result because you are giving different weightings to each game based on its FPS thereby saying some games are more important than others so we give the more important games a higher score in our aggregate results. Do you know who else creates these types of biased results quite often? UserBenchmark, yes that's right those guys - they place different weightings on different benchmark results and that's exactly what you are doing...
 
Last edited:
Back
Top Bottom