Soldato
Looking forward to seeing where he rates the game, on a scale of 1 - 9.
It's Seppuku dude
Looking forward to seeing where he rates the game, on a scale of 1 - 9.
It's Seppuku dude
Yet you can get upset over a game you've never played and base your opinion on others (who probably like you, based on what was said, have not played it). Your loss, it's a good game and nothing anti-gamer about it, I'm 13 hrs into it and a gamer
You aren’t forced to make micro transactions. Everything you need to buy or do can be gained through natural gameplay progression and mechanics.
They shouldnt be in it, on that I am 100%. However it is just plainly untrue when people say you "have" to pay to do X in the game. We can be very much against the idea of the MTX but we can be truthful about it at the same time, there's no need to lie.But why are they even there in a £60 game? What justification is there to have micro transactions for anything that has to do with gameplay mechanics?
If you accept this nonsense and defend it, expect to see more and more of it in the future.
But why are they even there in a £60 game? What justification is there to have micro transactions for anything that has to do with gameplay mechanics?
If you accept this nonsense and defend it, expect to see more and more of it in the future.
EDIT : Just to clarify, when I say theres no need to lie, I dont mean you. I'm talking about the people across the net who are saying that stuff.
Its a bit clunky, even DD2 is, but thats just part and parcel of the series really, just like the Gothic games and the Elex games, clunkiness is just a part of them
I'm really impressed at how well the AI Pawns work, I swear that they actually play better than many people that I have co-oped in games withJust to get back on topic of the actual gameplay. I’m loving the nuances of the combat now and particularly like that my archer is a viable choice.
The total random nature of the open world is so refreshing. Following a path and got ambushed by some goblins. During the fight a Griffen swoops in and a free for all ensues, only for a large cyclops to come trundling over a hill to get stuck in against the Griffen. The poor Goblins were caught in the melee and had no chance. I felt it was time for me and my party to run away while we had a chance.
A proper chaotic experience and just so unchoreographed that it left me impressed at the total randomness. It makes the world feel so alive.
They still have the human flaws bless them, I had a moment last night where I'd looped around a mountain and the quick way back was to jump of the edge into a cart full of hay below, assassins creed style.I'm really impressed at how well the AI Pawns work, I swear that they actually play better than many people that I have co-oped in games with
Just to get back on topic of the actual gameplay. I’m loving the nuances of the combat now and particularly like that my archer is a viable choice.
The total random nature of the open world is so refreshing. Following a path and got ambushed by some goblins. During the fight a Griffen swoops in and a free for all ensues, only for a large cyclops to come trundling over a hill to get stuck in against the Griffen. The poor Goblins were caught in the melee and had no chance. I felt it was time for me and my party to run away while we had a chance.
A proper chaotic experience and just so unchoreographed that it left me impressed at the total randomness. It makes the world feel so alive.
That's because you choose to never team up with any necromancersI'm really impressed at how well the AI Pawns work, I swear that they actually play better than many people that I have co-oped in games with
Yup, I have levitate ... my pawns don't. Bless em' ... they still jump like lemmings.They still have the human flaws bless them, I had a moment last night where I'd looped around a mountain and the quick way back was to jump of the edge into a cart full of hay below, assassins creed style.
I landed safely, the next pawn landed safely, then THUD.....THUD
Must admit that my travelling from A to B in this , goes something like A to G to M to D to X to P to B , because I keep going off exploring to see what I can find or because I see something and wonder whats there (and quite often there's a lot to be found off the normal path)Cannot recall a game that recently has taken me so far off the beaten path. played minimal main campaign as so gone down a rabbit hole, both exploring wise and timewise, been a while since time passed and it was gone 4am somehow clocked up 20 hours already
Had my first death, admittedly in an epic case of scaling a cliff then getting hit attacked by a griffon, that promptly followed with a dragon. I was admittedly trying to skate past the dragon in the first place which I did see off in the distance, but seems griffon attack drew it over, and fighting on cliff edge. Not Happening!
Moved to Mystic spearhand, by curious how people get on with that and how the use it. Very much a hard to master class but powerful once you get going. However it can be amazing teleporting onto back of beasts and spearing them.
In terms of perf, largely fine outside the cities with a 3090 and at 4k, locked it to 60fps which is fine. The map does get pretty massive so a few more teleport location would be ideal
Oh and final comment, without spoiling, recall where you picked up your first seeker token! part of a side quest to go back to that location and there is a time limit! just about recalled after searching round!
Damnit ! Not sure if I can remember where I found my first one ... think it was maybe inOh and final comment, without spoiling, recall where you picked up your first seeker token! part of a side quest to go back to that location and there is a time limit! just about recalled after searching round!